I have explained that M-Burst power is not the real 1000.This is the first and second hit, every 9frames 1hit.
OOOOXO--OOOXOX
OOOXXX--OOOOXO
OOOOXO--OOOXOX
3 Fire+40 is used for blower which from 10-chip-trader.
61. Blower PRTWZ* 20 Fire
Blower: Creates a Cyclone 2 sq. ahead that can hit the enemy up to 8 times. It is faster than Prism+varswrd.
But I can use fireswordN+fire40+atk10 to delete Goofball300HP, too.
Sorry, I never found this person who give me 30 Guard*, and never find it from gamefaqs. If this is true, maybe I should restart this tas from beginning.
You mean this?
"Guard/Reflect * . The one chip you're guaranteed to have 99 of at some point in the game. Lampshaded at least twice - in EXE 2, when in a foreign country, a kid asks you to get him a Guard * , because they're super rare there. However, all your spare chips have been stolen; if you don't have one in your folder, you can talk to a tourist from your country, who gives you 30 Guard * chips! If you talk to her again, she says: "No need to thank me, I still have over 1000 'Guard *' chips". Later in the sixth [?] game, someone gives you a good chip in exchange for 30 Reflect * as part of a mission."
I'm not plan to get 20 Guard*, because the chips I got are enough. If I goal to beat bass, I'm willing to get.
Yes, the reason is very easy, to avoid battle. It's 1 or 2 frames faster than turning. Turning can let megaman or lan stop like put off B, and change the random. So I have to turn twice or put off B again to against random battle.
I have edited the chips 6 times in all. Every edit will cost about 250 frames.
1. Beat airman
Chip got: crossJ*2, wideswrdL*2 (shop) panlgrabP(desk)
Used for:
airman (5Vgun 9Vgun 2wswd 17wswd 20wswd)
Swordy Swordy(25atk 2wswd 20wswd 11 12)
2. License tests B first 5battles.
Chip got: longswrdL(virus), swordL(BMD)
Used for:
LicenseB tests first 5battle
cannon*2 13cb 17ca
cannon*2atk*2 8ca 17ca 24 23
cross atk10 2 23
cross*2 0 2
widesword16 lswrd3
0cross 2cross 3lswrd 8cna 13cnb 16wswrd 17cna 23atk 24atk
Pointer, slots
66 13 25 17 12 19
142 8 23 16 24 17(buster used, pointer+1)
218 +1 10 28 2 23 25
296 +1 0 18 2 21 4
374 +1 8 3 22 17 16
3. License Tests B: Beetank, Beetank, Beetank
Chip got: NA
Used for:
Beetank, Beetank, Beetank(22atk 5Vgun 9Vgun 20wswd 25atk)
If I buy the chips first, maybe I could skip next edit. Maybe not, because too much atk+ used, and I only have 5 be used. The slots, 22atk and 25stk can’t be got in this battle.
4. License tests B second 5battles
Chips got: spreaderO*3 atk*3(shop) rollR(mail) lilbombO(virus)
Used for:
License tests B second 5battles
Vgun wideswrd atk*2 Vgn16 7 19 atk22 11 3 25 w8
spreader*3 atk*2 s14 28 0
Cross*2 atk*3 c2 24
wideswrd longswrd atk*2 l18
longswrd Vgun*3
0spd 2cross 3atk 7Vgun 8wswd 11atk 12wswd 14spd 16Vgun 18lswd 19Vgun 22atk 24cross 25atk 28spd
65 -0 3 8 16 22
143 +1 0 3 14 28 11(143: 13 14 6 25 9)
221 +1 2 24 11 3 22(221: 9 17 28 4 1)
300 +1 11 25 5 18 12(299: 11 17 5 18 12, 300: 6 4 16 19 1)
378 +1 7 16 18 24 19(377: 1 16 18 24 19, 378: 2 23 29 8 25, 380: 17 23 29 8 25)
This is hardest battle in this tas(include all future battles), because I only have the low power chips. But very good luck, I can use atk+ 9 times.
Bear: Spikey, Spikey, Spikey(0 22atk 15swd 9atk 12wswd)
Wait for one atk+, and I change slot9 to atk+(last one), 15 to swdL for quickman.
Quickman (17 8wswd 18lswd 3 15swd)
I forget, maybe I waited 40 or 60 frames for 18lswd. LongswdL is very important to License tests B, it’s slot can’t be changed.
Mission1: Handy, Handy, Handy(12wswd 18 19 17 10)
Mission1: Spikey2, Spikey2, Spikey2(15 16Vgun 11atk 5 12wswd)only wait 12 frames.
Mission1: Flamey2, Flamey3(27 1wswd 24 26 12wswd)change the last wsrdL to slot1.
5. Mission2: Spooky2, Spooky2, Spooky2
Chips got: timebomb1M heatshotB heat-vS (virus) poismaskS dashatkL spreaderP spreaderQ (trade)
Used for:
Mission2: Spooky2, Spooky2, Spooky2 (0Vgun 16Vgun 3atk 18lswd 22atk)
Too much 0 is beside this pointer. I have to edit again.
LicenseA tests first 5battle
ballB ballB cannB atk
spd*2 atk*2
spd*3
dashL
dashL atk
3atk 4ball 5spd 6dash 7cann 8atk 9atk 11atk spd24 spd26 29ball
1 29 1 8 7 4(+1 23 1 20 10 4)
78 24 11 3 27 26(77: 4 21 18 22 8, 79: 4 21 22 18 8)
156 +1 24 1 19 5 26(156: 9 1 4 6 18)
240 +1 10 11 6 3 14(240: 20 5 18 3 8)
320 +2 12 13 14 9 6(320 +1 19 26 27 22 0)
I have no idea about beat Hardhead. Get BrnzFist B or S? But getting BrnzFist cost more than 480 frames(240 from 2 BMD, 250 from chip trader), 8seconds. And I don’t think BrnzFist is usefull in the future. Because I have varswd, or later SilvFist.
Swordy, Swordy2, Swordy(3atk 29 20wswd 0Vgun 17wswd)
Mettaur2, Mettaur2, MettFire(16Vgun 25 13 17wswd 2wswd)
6. License tests B second 5battles
Chips got: Invis2* fireswrdN Guard*( virus) cross* spreaderM(bug shop) fire40*(shop)
Used for:
License tests A second 5battles
lswd atk*2
Vgun*2 wswd atk
dash atk
wswd*2
cross wswrd*2
0Vgun 1atk 2wsrd 3atk 4Vgun 5cross 6atk 17wswd 18lswd 20wswd 23dash (15Q 21P 7O 12N 29M, 5 spreader for cutman)
64 18 24 2 6 1(+1 5 17 21 12 29)
135 0 2 3 6 4(+1 0 15 27 17 4)
225 0 16 3 23 19(+1 0 7 17 13 24, +5 0 7 17 13 26)
313 2 23 12 8 17(+1 25 19 10 5 12, +2 2 23 12 8 1, +5 25 17 10 5 8)
403 5 20 29 9 17(+1 24 29 20 12 22, +3 24 29 17 12 22, +4 5 20 6 9 17)
In fact, License test A is too much easier than B.
Cutman (15Q 21P 7O 12N 29M)
Good luck, these 5 slots haven’t be used.
I plan to use one edit to beat next 6 battles(4 Chng.bat, Goofball, shadowman). It’s a easy thing, because I have varswrdB.
There are some addresses for mmbn2.
0x02005EC0~0x02005EDD(1byte)displays the folder slot number in the battle.
You can see the first folder chips’ ID and code from
MMBN2 Save State Hacking Guide.
I usually use these cheat to get the chip what I want in the License tests, and playing through once to find the slot pointer which I dumped.
Easily use this address ID: 0x02007EA8 code: 0x02007EAA(2byte) to display the chip which be got from chip trader.[/u]