Active player (369)
Joined: 6/5/2006
Posts: 188
Location: Malmö, Sweden
Er... I really can't see the resemblance, besides the X in the center. (@ X-bawks controllers)
Even the best player is limited by the speed of his fingers, or his mind's ability to control them. But what happens when speed is not a factor, when theory becomes reality?
Joined: 2/26/2007
Posts: 1360
Location: Minnesota
Basically, it was a massive heap that took an extremely wide grip to hold and probably weighs 10 pounds. Plus an X!
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Joined: 4/18/2006
Posts: 179
Location: East Petersburg, PA
I did a testrun a couple weeks ago after figuring out about frame advancing. Its not that good, but at least you can see how quickly you can aim and move if you were to make it a TAS-like run. Check it out: Portal - Chamber 13 - TAS Test Run: http://www.youtube.com/watch?v=nBZVn9TNaTU I also just made a Chamber 19 test run, using the old way of portaling down the hall ways. These are just testruns, so I end up wasting a few frames while turning and shooting the portals. Portal - Chamber 19 - TAS Test Run: http://www.youtube.com/watch?v=DoLiKKfh3tU
"I think we can put our differences behind us... for science, you monster."
Senior Moderator
Joined: 8/4/2005
Posts: 5769
Location: Away
Well, it's just been proven that a Portal TAS would consist of roughly a minute of gameplay and about 6-8 minutes of waiting for the cutscenes to end. :\ Thanks for the testruns, though, they're awesome and confusing while they last.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 4/18/2006
Posts: 179
Location: East Petersburg, PA
moozooh wrote:
Well, it's just been proven that a Portal TAS would consist of roughly a minute of gameplay and about 6-8 minutes of waiting for the cutscenes to end. :\ Thanks for the testruns, though, they're awesome and confusing while they last.
Well, i'm going to be doing a normal speedrun using OoB glitches soon. But, if I ever did a TAS, it would mostly consist of standing in the elevator the whole time. I'm highly considering it, since its not difficult to do. I wouldn't have a website or anything to submit it to :'(.
"I think we can put our differences behind us... for science, you monster."
Skilled player (1402)
Joined: 10/27/2004
Posts: 1976
Location: Making an escape
DemonStrate wrote:
I wouldn't have a website or anything to submit it to :'(.
Sure you do!
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Joined: 4/18/2006
Posts: 179
Location: East Petersburg, PA
Ferret Warlord wrote:
DemonStrate wrote:
I wouldn't have a website or anything to submit it to :'(.
Sure you do!
I don't know why I never checked out this site before. They have a Tool-Assisted PC section... :-D
"I think we can put our differences behind us... for science, you monster."
Player (147)
Joined: 11/27/2004
Posts: 688
Location: WA State, USA
moozooh wrote:
Well, it's just been proven that a Portal TAS would consist of roughly a minute of gameplay and about 6-8 minutes of waiting for the cutscenes to end. :\
In that case, I bet most people would prefer it if there was a cutsceneless avi.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Joined: 4/18/2006
Posts: 179
Location: East Petersburg, PA
RT-55J wrote:
moozooh wrote:
Well, it's just been proven that a Portal TAS would consist of roughly a minute of gameplay and about 6-8 minutes of waiting for the cutscenes to end. :\
In that case, I bet most people would prefer it if there was a cutsceneless avi.
Yeah, I could easily just edit out the video every time the elevator door closes, and then start it up when it opens. That would work.
"I think we can put our differences behind us... for science, you monster."
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
Wouldn't that be kind of "cheating"? You would be getting a much shorter video than the speedrun really was. (The TAS community has always been trying to make clear that we never cheat eg. by video editing tricks, so this could be seen as controversial.)
Player (147)
Joined: 11/27/2004
Posts: 688
Location: WA State, USA
There's nothing stopping us from releasing both cut and uncut videos.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Joined: 4/18/2006
Posts: 179
Location: East Petersburg, PA
Warp wrote:
Wouldn't that be kind of "cheating"? You would be getting a much shorter video than the speedrun really was. (The TAS community has always been trying to make clear that we never cheat eg. by video editing tricks, so this could be seen as controversial.)
Yeah, obviously there would be 2 different videos. The no-elevators one would be for people who just want to see the action.
"I think we can put our differences behind us... for science, you monster."
Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Xipo wrote:
I can't understand why SDA is a little anti-Emulator.But I prefer to make some speedruns(tool-assisted or non-assisted) in Emulator,because it's convenient.The most important reason is that I haven't those hardware:(
i saw your ninja gaiden 2 speedrun in 18 min where's that come from
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
YoungJ1997lol
He/Him
Player (53)
Joined: 7/4/2011
Posts: 550
Location: U.S.A.
Marx wrote:
Xipo wrote:
I can't understand why SDA is a little anti-Emulator.But I prefer to make some speedruns(tool-assisted or non-assisted) in Emulator,because it's convenient.The most important reason is that I haven't those hardware:(
i saw your ninja gaiden 2 speedrun in 18 min where's that come from
you had to bump this topic. >_>
So yea, how's it going? Currently TASing: Nothing
Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Warp wrote:
Wouldn't that be kind of "cheating"? You would be getting a much shorter video than the speedrun really was. (The TAS community has always been trying to make clear that we never cheat eg. by video editing tricks, so this could be seen as controversial.)
well then sda is cheater all their windows game movie were cut at loading scenes.
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
Noxxa
They/Them
Expert player, Moderator (4131)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Marx, you do realize you're responding to over 4 years old messages, right?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Guga
He/Him
Joined: 1/17/2012
Posts: 838
Location: Chile
Maybe he is trying to raise his post count! :3
Editor, Skilled player (1936)
Joined: 6/15/2005
Posts: 3239
Marx wrote:
well then sda is cheater all their windows game movie were cut at loading scenes.
SDA uses different timing rules. Note that some SDA runs are segmented (saving at some points throughout the run). Those runs are allowed to "cut" at some loading scenes, if that's what you mean. Also, do not ever call SDA as cheaters. You are making yourself look very bad right now.
Player (124)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
Ok i'm sorry
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
YoungJ1997lol
He/Him
Player (53)
Joined: 7/4/2011
Posts: 550
Location: U.S.A.
Marx wrote:
Ok i'm sorry
and, fyi, sda runners do their speedruns in real time. that's why it's called "speed demos archive" instead of "tool assisted archive".
So yea, how's it going? Currently TASing: Nothing
vintse500
He/Him
Player (64)
Joined: 2/24/2015
Posts: 8
I'm really waiting this run that may be awesome ! https://docs.google.com/spreadsheets/d/tL03cXTTSpf0iWdv0LCwz7w/htmlview#
A real warrior never give up...