Post subject: left + right / up + down available on fceu?
nesrocks
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i couldnt figure out how to do it, is it possible???? i guess so, since phil made a super mario bros movie using fceu... i'm remaking battletoads 1 player warpless, and only now it crossed my mind that i will need it... but i cant find where to put it, maybe theres a patched version that i dont know of?
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Joined: 3/19/2004
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Eh, for now, you can get it at http://bobwhoops.ath.cx/files/fceu.rar Though I hope someone else puts it up on a better host, because my connection sucks (just ask the IRC channel). If it doesn't work, try BoltR's mirror
nesrocks
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thanx a lot. i had converted a famtasia movie using nesmock and then i had already delayed it 2 frames so i could watch on fceu but there was a part that there was a left + right keypress on the famtasia movie that couldnt be reproduced on the fceu version, so it went out of sync. EDIT: nevermind that, it still goes out of sync on that part :S weird
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Really? Did I put up the wrong one? Open up mario, press left and right, and see what happens.
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Blip FCEU can manage Left+right when watching movie but can't be done manually. In other words, it's NOT desyncronizing because of that.
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nesrocks
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Bob Whoops wrote:
Really? Did I put up the wrong one? Open up mario, press left and right, and see what happens.
no, no, phil is right, its not because of that, but that was not the reason i asked for the patched version, i still need it to record the new movie! ;) thanx for hosting it, very apreciated! btw, left + right is working fine now :)
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Well, talking about it. People that uses this left+right version must be certain that it doesn't desync when playing in blip version. Otherwise, there's a chance that it will be rejected.
nesrocks
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i see. anyway, i will continue recording it on the blip version untill i get to level 8 where i'll need to use it.
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*poke* both mirrors are down. Anyone have a DL for it?
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
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Phil wrote:
Well, talking about it. People that uses this left+right version must be certain that it doesn't desync when playing in blip version. Otherwise, there's a chance that it will be rejected.
No more true.
nesrocks
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So its doesnt HAVE to work on the regular fceu?
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That's what Bisqwit told me 1 week ago.
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Phil wrote:
That's what Bisqwit told me 1 week ago.
I don't remember...
Active player (410)
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I do remember that you didn't remember that it was obligated to work with blip's FCEU so I guess that it is not a problem.
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Phil wrote:
I do remember that you didn't remember that it was obligated to work with blip's FCEU so I guess that it is not a problem.
I don't remember such discussion taking place within the last month.
nesrocks
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So...... do the runs HAVE to work on blip's patched fceu )with no left+right support)?
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FODA wrote:
So...... do the runs HAVE to work on blip's patched fceu )with no left+right support)?
I recall they always work without changes. Am I wrong?
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Well, I know that aclmlm DW movie is desyncing with the left+right version so I guess vice versa is doing the same.
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Yeah, sorry that my file wasn't available. I switched the directories around (yes, I know that's bad), so the link became outdated. I fixed it to the proper link now.