Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11272
Location: RU
The amount of voters depends on how much people accidentally ran into that movie. It doesn't depend on HOW HIGH they rate it. So I see no solution to the problem (of one amount of raters considered more true than another), other than what was already solved by http://en.wikipedia.org/wiki/Statistics. I don't know advanced math so I need to believe the scientists. So again, the only thig we can do about how fair are the votes (no matter their amount) is weighting them differently, still applying the stats system suggested by GMan.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Editor, Reviewer, Experienced player (968)
Joined: 4/17/2004
Posts: 3107
Location: Sweden
I agree with what others have said here. There is no reason to penalize players with movies in the vault by giving them less points. Those movies will get lower entertainment scores anyway. I also don't think it's a good idea to give different amount of points depending on how many people voted. It's better for us to implement ways to get more people to vote, if the problem is that people are not rating movies. For example (maybe not the right place to get the right people to see this): - Allow rating on submissions. Don't show these numbers to judges until the movie is published, to avoid inflation of ratings (which happened last time). - Put rating buttons directly on the movie listings, so you don't need to click the link for the rating button on every movie you want to rate. - Give out "rater of the month" awards. Ok, that last one is a silly idea, but you get my point about encouraging rating.
Skilled player (1402)
Joined: 5/31/2004
Posts: 1821
Truncated wrote:
I also don't think it's a good idea to give different amount of points depending on how many people voted. It's better for us to implement ways to get more people to vote, if the problem is that people are not rating movies.
You are actually the first person I heard against the number of ratings affecting the player points. Of course it would be best if all movies had a decent amount of votes, and we should try to encourage that indeed, but fact remains that there are movies that don't get a lot of ratings, and the number of TASes that have very few ratings will only increase due to the implementation of the vault tier. If a vault movie is stuck at a single rating, but this rating would happen to be a 9.5, it will provide the same number of player points as some of the most popular TASes on the site. The idea is not to have a system where more ratings is more player points, but where this kind of situation is avoided. Because of this, more ratings would only provide significantly more player points up to a certain number of ratings that is representative (10-15?).
Joined: 5/14/2007
Posts: 525
Location: Pisces-Cetus filament
Truncated wrote:
- Allow rating on submissions. Don't show these numbers to judges until the movie is published, to avoid inflation of ratings (which happened last time). - Put rating buttons directly on the movie listings, so you don't need to click the link for the rating button on every movie you want to rate.
These are great ideas.
Baxter wrote:
Because of this, more ratings would only provide significantly more player points up to a certain number of ratings that is representative (10-15?).
If GMan's method isn't implemented, I think ten would be more than enough.
AzumaK wrote: I swear my 1 year old daughter's favorite TASVideo is your R4MI run :3 xxNKxx wrote: ok thanks handsome feos :D Help improving TASVideos!
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
marzojr wrote:
Hm. How about this: split weights for entertainment and technical ratings depending on tier. Regular tier has weight 1 for both; star has higher weights for both; moon has higher weight for entertainment and lower weight for technical; vault has higher weight for technical and lower weight for entertainment. This would mean that each tier values its primary trait(s) more.
i quite like this idea.
Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11272
Location: RU
Few-raters runs must be displayed somewhere, asking to rate them pretty persistently, we just to need to highlight the idea that rating is a great contribution as well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.