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<Is a ouendan2 final stage TAS Movie file>

Game objectives

  • Emulator used: <DeSmuME_rev4412>
  • <ouendan2profect.dsm>
  • <not>
  • <no one>

Comments

<myst>

Stage by stage comments

<ssay in Hard rock>

!<not>

<not>

Other comments

<Explain here things the audience would probably like to see> <Explain also things that could be improved in your movie> <You may also suggest screenshots.>

FractalFusion: Fixed game name and branch.
FractalFusion: This TAS only completes one level, so I'm rejecting the run. Better luck next time.

TASVideoAgent
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Link to video
DeSmuME 0.9.8

  File: 1081 - Moero! Nekketsu Rhythm Damashii - Osu! Tatakae! Ouendan 2 (JP).nds
CRC-32: 68e3b021
   MD4: 1edf62ab828ae182b3bad723fbf69d3f
   MD5: 1cf939cdb85b257fcce93c8716993d38
 SHA-1: aaa518e816fff9d9b878c8a9e0ee242a6cdc8697
Desyncs, I guess.
Reviewer, Active player (277)
Joined: 12/14/2006
Posts: 717
As with all rhythm games, this is not impressive when you have perfect timing on your side. Also this is only one level. This run should not be on the site at all. Slightly unrelated, I'm still somewhat interested in a low score run of one of these games.
darkszero
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Posts: 181
Location: São Paulo, Brazil
As much as I like this game, no. Rhythm games don't make good TASes. I played this back on the emulator, and probably due to wrong settings/emulator version, it desynched. Just by a few frames. It still managed to navigate all menus and skip the intro/ending of the song, and hit mostly 300's, but with some 100s and a miss.
Experienced player (509)
Joined: 11/2/2010
Posts: 359
arkiandruski wrote:
Slightly unrelated, I'm still somewhat interested in a low score run of one of these games.
I second the low score. I don't know how these games are programmed but I would be interested to see just how bad you can play and still win. It would be like a low% run.
Player (12)
Joined: 11/23/2012
Posts: 94
goofydylan8 wrote:
arkiandruski wrote:
Slightly unrelated, I'm still somewhat interested in a low score run of one of these games.
I second the low score. I don't know how these games are programmed but I would be interested to see just how bad you can play and still win. It would be like a low% run.
I third this. It wouldn't necessarily be an impressive run from a TASing standpoint, but it would be morbidly fascinating to watch purposefully awful play, and it might be non-trivial to discover the best worst strategy.
Post subject: MD4 predicts bad game choice?
Joined: 3/18/2006
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MD4: 1edf62ab828ae182b3bad723fbf69d3f :-O
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
Not to pile on or anything, but I agree. I just don't see the point in tasing a rhythm game. If there were some strategy, route planning or something, I might see it differently.
Has never colored a dinosaur.
Joined: 5/29/2004
Posts: 757
Rhythm game... not entertaining.. the fact it specifically says FINAL Stage also indicates it fails to meet requirements. It's sad.. perfection is cool if a human... but when you TAS it... um no. Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
Patashu
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Some rhythm games would be interesting to TAS, where either the scoring is non-trivial (Rock Band Blitz) or you can fail or remix the song in interesting ways (IIDX's keysounding)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Editor, Skilled player (1939)
Joined: 6/15/2005
Posts: 3247
This doesn't feel complete by any means. If it is only one level, then I think it should be rejected.
Skilled player (1706)
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Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Comments <myst>
LOL! I tried using that argument too! Too bad it doesn't work all the time. :P And no, I'm not trying to unreject my run or anything, just pointing it out.
TASVideosGrue
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om, nom, nom... juicy!