Editor, Skilled player (1938)
Joined: 6/15/2005
Posts: 3246
I haven't played a lot of games other than those on Xbox/Xbox360. The games are not particularly difficult on default difficulties, but hardest difficulty is another matter entirely. The hardest I find are Halo 2 on Legendary difficulty, and Call of Duty 4: Modern Warfare on Veteran difficulty. The former, because it is easy to die and the enemies are often very hard to kill; the latter, because it is even easier to die, the AI is unfair, and there are insanely low time limits on some levels.
Joined: 4/3/2005
Posts: 575
Location: Spain
Spelunker, specially on competition mode.
No.
Sir_VG
He/Him
Player (39)
Joined: 10/9/2004
Posts: 1911
Location: Floating Tower
Any bullet hell shooter that you can't just credit feed is a nightmare. Obulis was at times a pain in the ass to 100% complete, but I did it. UGH that game and its stupid physics.
Taking over the world, one game at a time. Currently TASing: Nothing
Lex
Joined: 6/25/2007
Posts: 732
Location: Vancouver, British Columbia, Canada
World Of Warcraft requires real social engineering and months upon months of research, practice, and determined learning to defeat the final bosses on the hardest difficulty. Individually, the gameplay isn't as difficult as some of these platformers, but the patience and social engineering necessary puts it on another level of difficulty compared to any single-player game.
nesrocks
He/Him
Player (240)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
World of warcraft is not difficult at all. Well, I guess it is improbable to beat the hardest bosses if you consider that you DON'T want to go through all the hassle required to do so. It's difficulty is not skill based, it's dedication based. It needs to BE your life if you want to succeed. That's why I play league of legends now. DIE WOW DIE.
Player (244)
Joined: 8/6/2006
Posts: 784
Location: Connecticut, USA
The new Trials Evolution DLC (Riders of Doom) has the single most difficult thing I've ever attempted to do in a video game, and I'm no stranger to difficult games. The Ultimate Endurance II achievement tasks the player with reaching level 15 of a series of maps randomly picked by a pool of maps: Link to video To get the other achievements in the game (including the main game and other DLC), you have to be pretty damn good. I had about 100 hours of practice and playtime before I got good enough to get some of the harder ones. This one can potentially take about 2 minutes to get if you're a SUPER PRO, but I've been practicing this same achievement for around 25 hours without much of a hint of progress in terms of how good I am. I can get to around level 10 consistently, but not much higher than that. The main problem is that it's random, and you can't effectively practice the different levels that are randomly chosen for you, so it either boils down to getting extremely lucky and getting easy maps or just having pure skill, which I guess I'm not even close to yet. Every other achievement and unlockable in this game can be done with patience and practice. Not this one.
Joined: 5/30/2007
Posts: 324
FODA wrote:
Many people can beat battletoads and ghosts'n goblins. What I haven't seen is someone beat Holy Diver (NES). The last level is waaaay too cheap.
I will second this. There is a lot of bullshit in the game aside from the killer difficulty (jump inputs don't work if you press a direction at the same frame, increased number of bullets if you dare to pause, vital heart containers can DESPAWN), and the last level includes one-frame glitch jumps that you NEED to pass the room before the boss. I could never beat Holy Diver, and I HAVE beaten both Battletoads and Ghosts N' Goblins.
Active player (419)
Joined: 9/21/2009
Posts: 1047
Location: California
Former player
Joined: 12/1/2007
Posts: 425
StarCraft: Brood War. The multiplayer is hard to beat.
Player (200)
Joined: 1/24/2011
Posts: 108
Warp wrote:
One game comes immediately to mind: Dark Souls. This is precisely the game that's so difficult that a casual gamer will not play it for more than ten minutes, yet a HC gamer can get completely hooked. You are going to die, a lot, and dying is not just a minor issue (because you can lose everything you have worked so hard to obtain for the last half an hour of play) and can become really frustrating, but the game is just so well done that it's really rewarding when you finally make progress.
Dark Souls is difficult, but I think it's more fair than its predecessor, Demon's Souls. In Demon's Souls, there is a trophy that requires you to find a Pure Bladestone, an item that drops at a ~1/200 rate from only two enemies in the entire game. I spent close to 20 hours farming for it before I finally gave up. If only I could manipulate luck... In general, though, Dark Souls is a lot less linear and more wide open than Demon's Souls, and there are many different paths you can take through the game, each with varying degrees of difficulty. One of my favorite gaming accomplishments was a solo, fist weapons only run of Dark Souls: no weapons other than the Caestus, no magic, no summoned help, and no shields. Pretty much all of the boss battles were totally epic. Demon's Souls is more difficult because of the World Tendency, which moves towards white when you kill a boss, and towards black when you die in a level. The difficulty lies in the fact that black tendency makes the game more difficult (you have less life, do less damage, and enemies hit harder), so if you keep dying, the game gets harder and harder. And then there are the Maneaters...
Rayas wrote:
Dunno if I'm really clear. I need to drink more.
<br>
adelikat wrote:
The idea was to kill off my family to avoid lost time to them getting sick and other inconvenient things.
Editor, Skilled player (1404)
Joined: 3/31/2010
Posts: 2086
Dark Souls is a hard game indeed, but it becomes managable once you know what you're doing. Rather than being unforgivably hard, it more has a high barrier for entry, but once you know which enemies are tough and how to get past them, it becomes doable. Additionally, many parts of Dark Souls are only as hard as you make them - if you spend the time to get the materials to upgrade your weapons, learn the boss attack patterns and make sure to always take a bow with you with 999 arrows, you will generally get through. I haven't played Demons' Souls myself, so I can't gauge its difficulty in comparison to Dark Souls. From what I've seen, it looks more reasonable in some parts, and a lot harder in others (*cough* maneaters *cough*)