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Download the IPS file here!
The most hi-definition TAS you'll ever see!
Game Objectives
  • Emulator used: Snes9x 1.43
  • Abuses death to save time
  • Uses a suboptimal character
  • Uses an optimal emulator
This runs aims to complete Xka Shack in the shortest amount of time.
Credits
  • DarkMoon, for being the best.
  • bahamete, for also being the best.
  • DarkMoon, for encoding this.
  • Smallhacker, for other stuff.
  • TheFinalBoss726, my lover, for sticking with me through this whole thing.
  • Geoffrey Chaucer, for everything.

FractalFusion: Rejecting since the "game" is completely non-interactive. It is nothing more than multimedia homebrew.

TASVideoAgent
They/Them
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Posts: 14891
Location: 127.0.0.1
This topic is for the purpose of discussing #3937: DarkMoon's SNES Unknown Game "107%" in 03:29.67
Active player (421)
Joined: 3/21/2011
Posts: 127
Location: Virginia (United States)
Oh man, that was amazing. Your strategies look just about as optimized as they could ever be! You've come a long way. Also, I think this hack is well-made enough to be accepted to TASVideos. It's absolutely revolutionary, just listen to that audio!
YouTube Channel - Twitter Current projects: Sutte Hakkun, Hyper VI, RTDL, own hacking projects
NitroGenesis
He/Him
Editor, Experienced player (551)
Joined: 12/24/2009
Posts: 1873
Subs obscure the character, voting no.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Joined: 2/20/2010
Posts: 209
Location: I'm in space
Top-notch dancing and sunglasses, easy yes vote. We need more quality runs such as this.
Oh, play it cool. Play it cool. Here come the space cops.
Joined: 5/2/2009
Posts: 656
I can't believe someone used that actual achievement in romhacking to that purpose.
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
Editor, Experienced player (608)
Joined: 11/8/2010
Posts: 4012
Good one! Yes vote for No reason.
Expert player (2583)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
I can't comment if it's well executed or not, but I'll vote Yes because I love the background music!
I am old enough to know better, but not enough to do it.
Editor, Skilled player (1939)
Joined: 6/15/2005
Posts: 3247
Interesting Let's Play: http://www.youtube.com/watch?v=5j92NO7UkW8 Also, the "hack" patch is 3582KB. In comparison, the patch for Super Demo World TLC is 1515KB. Clearly this Xka Shack hack must be the best SMW hack ever, right? In seriousness, it doesn't qualify as a hack of SMW, or a hack of anything in particular. It is nothing but homebrew, and it isn't even a game. That's why the patch is 3582KB; the ROM itself is 3649KB and has nothing to do with SMW. (SDW-TLC's ROM is 6145KB.)
Joined: 2/26/2011
Posts: 98
Big yes vote because I believe this needs to be published for future generations.
Joined: 12/22/2009
Posts: 291
Location: Michigan
Who said it's a SMW hack?
Current projects: Yoshi's Island Disassembly Yoshi's Island any% TAS with Carl Sagan
Joined: 2/26/2011
Posts: 98
Well does it work if you apply the patch to anything else?
Active player (421)
Joined: 3/21/2011
Posts: 127
Location: Virginia (United States)
la mammal wrote:
Well does it work if you apply the patch to anything else?
No, but you can make a patch of any game with any ROM. For instance, you could take Super Mario World, and make an IPS of it for Yoshi's Island. Just patch it back to the ROM used to make the patch, and it'll work. Same idea here. It might not contain any of SMW's stuff, but since the patch was made using SMW, you have to patch it back to get the ROM.
YouTube Channel - Twitter Current projects: Sutte Hakkun, Hyper VI, RTDL, own hacking projects
TASVideosGrue
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Joined: 10/1/2008
Posts: 2739
Location: The dark corners of the TASVideos server
om, nom, nom... blech, bitter!