1 2
11 12
Skilled player (1743)
Joined: 9/17/2009
Posts: 4986
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
feos wrote:
I need a clarification about some classes regarding to their vaultability. Hardest difficulty seems to be pretty vaultable, even though it is in most cases a time trade off. Will a run on easier difficulty obsolete the slower one done on hard? Or the opposite? It's all just for Vault yet.
I have no idea, but I thought tool-assistance was used to "push games to their limits". I'm not exactly sure how would using the easiest difficulty would make a TAS look like it's "pushing the games to their limits" other than utilizing frame-specific tricks. :P Edit: Out of pure luck, I clicked on a random page for this thread and the first post was this:
adelikat wrote:
jlun2 wrote:
Also, does the "hardest difficulty" rule still apply?
Yes
I guess than answers your question, feos. :P
1 2
11 12