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Things to note for routing:

Remember to mix and match!

Like Nach said the first and second halves are interchangeable.
Level 11...not really much route variety, as it's just going between four corners (probably want to do a Z pattern?). This is the first level that requires real maneuvering behind secret passages, but I've modified Ilari's Jetpack script to display a "dummy" where the jetpack guy is, it should make moving around not incredibly frustrating.
For the first two routes, where there's a zig zag around four gems in the center of the screen, some mini testing needs to be done to see if zig zag, or some other collection method is faster.
For the first, if the Trackbot can be manipulated to lower the blue barrier, you could fly around the left side instead, after collecting the last gem in the main area, for a slightly shorter route.
Method 2:
This is another of those mix and match levels!
Method 3:
Method 4:
Method 5:
slamo's Method 2 for part 2:
Method 2 for end of part 3:
