Post subject: Web script for movie save-state anchoring
Emulator Coder, Site Developer, Former player
Joined: 11/6/2004
Posts: 833
I finished putting this together. I hope someone can find it useful. I call it "savestateify". You submit a save-state from a movie (for seeking or rerecording purposes) and a SMV. The program will send back a movie file starting from the specified savestate and cut appropriately. http://dehacked.2y.net/savestateify.php This is a potentially useful tool for people making very long movies and want to make SMVs available starting at a certain place.
Post subject: Re: Web script for movie save-state anchoring
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
I'd like to have the same for FCM. I'd also like to have the reverse - joiner of a reset-based movie with a savestate-based movie, which may assume sync problems don't arise.
Emulator Coder, Site Developer, Former player
Joined: 11/6/2004
Posts: 833
It's harder with FCM because of the run-length encoding style of storing the keypresses. I could probably do it tomorrow. As for concatenation, I have a command-line PHP script to do that. I used that to produce the continuous SMVs for tilus' Chrono Trigger (J) run. Putting it online would be a little bit harder because I expect excessively large SMVs would be submitted to it.