Post subject: TAS on the 3DO?
Joined: 10/28/2013
Posts: 130
Location: United States
Has anyone made any attempts at a TAS for the 3DO? I can think of at least one game (the abysmal Alfred Hitchcock Presents) that I'd love to see TAS'ed, as I suspect the timed Concentration game it includes is unbeatable by a human because of a serious programming error: the timer doesn't stop counting during disk access, nor the FMV scenes that play when you make a match. The lower difficulties are doable, but the highest difficulty seems just about impossible -- you just don't have enough time. But maybe a TAS could do it.
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
We don't really have an emulator for it. If there is a deterministic emulator out there that is open source someone could add TAS tools to it if they were interested. There's also the alternative of writing one from scratch, but that requires a lot more time and dedication. Personally the 3DO doesn't interest me.
Joined: 10/28/2013
Posts: 130
Location: United States
There are 4DO and FreeDO, which both have source code available. Not sure about the deterministic part, though, or which one is more accurate at this point.