I gotta sort my thoughts. Might as well have a single thread for the series until deeper planning is started. No sense in making a needless mess. I figure, if hell ever freezes over and I get bored enough to finish Ninja Five-O (I'm just dreading the damn Base x.x) I'll pick out an EXE game to work on. I'm just wondering which would A) be the fastest and B) be the most interesting.
There's five games in the series, with 3-5 having two versions apiece. What I'm seeing right now is this:
EXE 1: Easily the slowest as far as movement and fighting goes. I haven't been past the Iceman scenario in god only knows how long.
EXE2: Probably fans' favorite of the series, for good reason. Trouble with 2 is there are a few really long areas and a few really annoying bosses (Quickman...*shudder*)... There's just nowhere to get really good chips early on.
EXE3: Rising in rank in search of Serenade takes a painful amount of pain, even when you KNOW what to do. EXE 3 is another fan favorite, but it's also probably the single LONGEST game in the series.
EXE 4: Easily the SHORTEST game in the series. Capcom, in their infinite wisdom, makes you play through three times to get all 6 Navi Souls. One playthrough is more than enough for a TAS... But this rules out something I'll bring up later.
EXE 5: Probably would be one of the more entertaining if made into a TAS. Liberation Missions being beaten as fast as possible would be great.
Now... What I'm wondering is: Would it be worth it to play up until the final boss takes his dying breath, skip all cinemas after, and stop recording when the credits start... OR... Do the extra areas, only stopping when Forte (or Serenade, depending) is defeated?
The trouble with the latter is, of course, the ridiculous rules on accessing the secret areas in most of the EXE games. That being - you pretty much need to collect every battle chip in the game. Now I figure with the patience of Buddha, you could manipulate the chip traders to spew out anything you need to complete your collection... but that would mean fighting to GET battle chips. And if I remember correctly, someone once said you could avoid battles altogether if you moved right.
There has to be some way of rapid chip collecting, but it just isn't coming to me at the moment. Forte, in any form he takes, would be MUCH more satisfying to see fall as a finale than the final boss would. At least in my eyes. EXE 5 would be highly interesting, since there are more Liberation Missions in the secret area(s). But, as I've said, you need X amount of chips and such to pass into it. You need 100 Standard chips just to open the gateway TO the Nebula Hole Area. ><
So... What are your thoughts on the series? I'm looking for ideas on what would be fastest, what would be most entertaining, and how to get around some of the more annoying things you have to do in some cases.