Post subject: Easy way to edit movie filese
Samtastic
He/Him
Player (60)
Joined: 11/30/2012
Posts: 765
I want to be able able to have the game open on the PCSX emulator and be able to edit a movie file of Abe's Oddysee. How do I make the movie file being able to edit the file in the TASEditor whilst the movie is in frame advance?
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Skilled player (1530)
Joined: 7/25/2007
Posts: 299
Location: UK
You can't, the two things are in direct conflict, and are each trying to edit the movie file. One is you editing the very end, and seeing what each input produces. The other is editing the whole grid, but without knowing what the effects. How would you expect them to cooperate? Imagine if you changed the start in the TASeditor, how would the emulator cope? It would logically have to desync itself, but it would have no idea where it should be with those new instructions. How could it magically jump to the new outcome? At best, it'd have to run the entire movie again from the start, but if you're prepared to do that then what's the difference to just doing one a time anyway? Stop movie record/playback on emulator, edit it on TASeditor, then play it back again on emulator to see if it's any better. But I doubt you can somehow edit both at the same time.