Submission Text Full Submission Page
This is a tool-assisted speedrun (TAS) on Double Dragon for SEGA Genesis. Everyone on tasvideos knows the trilogy of Double Dragon for Nintendo NES, but still no-one TASed Double Dragon for GEN. Did anyone paid any attention?

Game objectives

  • Emulator used: GENS-rerecording v11a
  • Aims for the fastest time
  • Take damage to save time (technically)
  • Die to save time
  • Luck manipulation
  • Vivacity and energy (You won't be bored watching this!)

My own comments

I can't believe I've passed full game in frame advance and improved every fight at least 2 times! I think it's because the game is short =) I think it's a great run for a newbie like me!

Mission by mission comments

Mission 1:

The first fight is simple. Fastest time, improves and etc. Baseball bat causes as much damage as roundhouse kick, so I decided to take it and pass the mission with it. In the last fight (with boss), I needed to kill one guy to spawn the boss faster and manipulate the enemy with knifes to throw them at simple enemies: if boss die, enemies go away which can delay the mission, so I needed to kill the boss just after enemies die.

Mission 2:

It was the easiest mission of all! Just throw enemies into the pit. Belt conveyor also saved my time.

Mission 3:

The first fight was a little slow (lag frames), because of 6 moving objectives on the screen, but I fixed it killing 5 of them =) I took the bat at the first moment and knocked down 2 men to manpulate the 3rd to change his direction and all enemies were left from me and then made an empty hit to knock down 4 enemies at once after it. Then it was a matter of technique. I needed to lose my bat (you can't throw it away!) and in the fight with the first pit I found a great way to do that and managed not to lose time. In next fights I was throwing enemies in pits. In the fight with boss, I needed to kill boss only, because there was a "rescue point" near us.

Mission 4:

I was just checking the level, but I didn't guess that all enemies die without my help! In that fight I just manipulated evils to thrust enemies quicker. I took knife because it causes lots of damage which helped me in fight with Mr.X stolen from SOR. Everything I needed is to find the fastest recipe to kill him. This is the end!

Other comments

The first part of Double Dragon was published in 1992 after Double Dragon 2 (in 1991). Thats why the graphics in DD 1 is better! I played all three DDs on Genesis, but I think DD 2 is so boring to get published! I made a simple TA run on it, but I think that even if I improve it, it will be boring anyway! The first part is interesting for TASing and I think 2 players can pass it in 4:10 (~).

Truncated: Judging underway.
Truncated: Changed movie file to one with fixed start and ending, making it 5 frames faster.
Truncated: This is a nice movie. Unfortunately I cannot accept it, since movies must beat all existing records, and there is a test movie by Aqfaq which is faster. See this topic. It accomplishes this mostly by using the whip instead of the bat (three times more damage) and making enemies which comes out of doors disappear, including the final boss. It also uses the second player for a split second to trick some enemies into a pit, but even though that potentially puts it in another category, it is clear that a movie hoping to be published needs to include the other tricks. Sorry, I am rejecting this. Please try again, I think it will make an entertaining movie.

Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11268
Location: RU
Truncated: would you like to judge it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Spikestuff
They/Them
Editor, Publisher, Expert player (2297)
Joined: 10/12/2011
Posts: 6337
Location: The land down under.
Dimon12321 wrote:
If I go left after the final hit, the survived guy hits me and I fall down (the final input is at ~16630). I went 1 frame up and 1 frame down, but the final input is the same - 16538! I don't know what I have to do! I think it's OK!
Corrected the input for Dimon. User movie #15411887588090295 4:35.9, 16533 Frames and 4037 rerecords. Uh, don't add my name to it I hardly changed that much. I fixed his starting input which was off by a frame and then I got the ending a lot earlier then Dimon. Oh, and I voted yes.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2738
Location: The dark corners of the TASVideos server
om, nom, nom
Experienced player (630)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
WTF!?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Joined: 7/2/2007
Posts: 3960
Kurabupengin wrote:
WTF!?
Read Truncated's message at the bottom of the submission. In brief, there are known strategies that would make this run significantly faster: using the whip, and a glitch to make certain enemies (including the final boss) despawn. Since TASes are required to beat all known records and this one does not, it got rejected.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Player (64)
Joined: 4/17/2014
Posts: 69
Watching this, personally I can't see any uber-major mistakes, so that's a nod from me. The only thing i could see that might have costed more frames was not throwing enemies off the end - assuming its like streets of rage. -- *edit* I don't know that much about the game, so presumably you can get close and give them the chuck. Otherwise, very entertaining to watch, i mean crikey, you blitzed all the goons like a laugh, so that's always pro footage imho. Don't be disheartened by a rejection, I've been chomped by subtle mistakes also, point is.....you tried. If i could give a +2 just for being a sport .i would, keep it up man, that's still a cracking job.
Nothing to fear but fear itself - Franklin D. Roosevelt
Experienced player (703)
Joined: 2/5/2011
Posts: 1417
Location: France
Dimon12321 wrote:
My city (Lugansk, Ukraine) is going to be subjected to bombardment next week! I must run away from the city anyway, so I won't have internet connection! If I need to edit my movie, delay my submission, please!
:o Survive! Stay safe!
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Dimon12321
He/Him
Active player (480)
Joined: 4/5/2014
Posts: 1126
Location: Ukraine
I'm OK now! I've already improved this run and will publish it today/tomorrow.
TASing is like making a film: only the best takes are shown in the final movie.