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Spikestuff
They/Them
Editor, Publisher, Expert player (2297)
Joined: 10/12/2011
Posts: 6337
Location: The land down under.
Oh yes Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Editor, Experienced player (608)
Joined: 11/8/2010
Posts: 4012
Wow, looks good! Hope to see more progress from this author.
sack_bot
He/Him
Player (111)
Joined: 11/27/2011
Posts: 394
Location: Massachusetts
That was really well done!
Message me here for my discord. Current Project: Psycho Waluigi Project on wait list: None?
Experienced player (632)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Wut... Can you do that on Dolphin!?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Active player (471)
Joined: 2/1/2014
Posts: 928
Kurabupengin wrote:
Wut... Can you do that on Dolphin!?
https://wiki.dolphin-emu.org/index.php?title=Super_Mario_Galaxy_2
Version 4.0-1300 to latest dev versions have made it possible to play this without freezing ( as well as other fixes you'd need to set in the link above )
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Didn't that fix it only for HLE? Which is inappropriate for TASing anyway.. LLE never suffered from that problem if I recall correctly.
Spikestuff
They/Them
Editor, Publisher, Expert player (2297)
Joined: 10/12/2011
Posts: 6337
Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Player (98)
Joined: 3/20/2008
Posts: 466
Location: Montreal, Quebec, Canada
Youtube re-upload for convenience Nvm, there's a newer WIP
Spikestuff
They/Them
Editor, Publisher, Expert player (2297)
Joined: 10/12/2011
Posts: 6337
Location: The land down under.
Try again shall we... Link to video xs is insane doing it again and again and ag-you get the picture. What is this the third Part 1? Or fourth? Eh... whatever.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Player (55)
Joined: 11/28/2013
Posts: 118
Spikestuff wrote:
Try again shall we... xs is insane doing it again and again and ag-you get the picture. What is this the third Part 1? Or fourth? Eh... whatever.
Poor Yoshi... (10:37, 12:44)
Projects: Tetris DS Genesis Toys: Let the Toy Wars Begin
mindnomad
He/Him
Former player
Joined: 11/2/2009
Posts: 100
YouTube link for you non-nico users Link to video
Experienced player (703)
Joined: 2/5/2011
Posts: 1417
Location: France
Run is incredible, I watched until 3:35 and I pointed an improvement. Link to video It's faster by 10-15 frames to ground pound on the luma to get to the line :p
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
sack_bot
He/Him
Player (111)
Joined: 11/27/2011
Posts: 394
Location: Massachusetts
That way is also significantly more awesome. Shame on them for not using it
Message me here for my discord. Current Project: Psycho Waluigi Project on wait list: None?
Editor
Joined: 11/3/2013
Posts: 506
Hmm, seeing these videos really kinda highlights the Metroid-esque design philosophy this game had - the idea of accommodating shortcuts and alternative routes if the player is clever enough to find them.
Spikestuff
They/Them
Editor, Publisher, Expert player (2297)
Joined: 10/12/2011
Posts: 6337
Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
mindnomad
He/Him
Former player
Joined: 11/2/2009
Posts: 100
YouTube version Link to video
Editor, Experienced player (608)
Joined: 11/8/2010
Posts: 4012
That was a fun watch. The run could be optimized more but the strategies used were impressive! My favorite was the level that ended with the purple monkey (no spoilers).
Player (223)
Joined: 1/20/2012
Posts: 534
The Galaxy games sure are less interesting than previous 3D Marios, movement-wise at least. I wish Mario could dive or something other than long jump in this one :/ Don't get me wrong though, it's still enjoyable, that was a good watch.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
Active player (471)
Joined: 2/1/2014
Posts: 928
sonicpacker wrote:
Silver Stars in the Whomp Fortress in 44"46 https://www.youtube.com/watch?v=CiCIq_-NMUA Pretty good time I think. Non-TAS WR is 47"98
Excellent Job, How do you like the Wii mote input display on dolphin? pretty easy to work with?
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
solarplex wrote:
sonicpacker wrote:
Silver Stars in the Whomp Fortress in 44"46 https://www.youtube.com/watch?v=CiCIq_-NMUA Pretty good time I think. Non-TAS WR is 47"98
Excellent Job, How do you like the Wii mote input display on dolphin? pretty easy to work with?
Input display or TAS input? Both are broken afaik. I made this run with a controller in frame advance (over the course of 3 days). The input display doesn't show nunchuck input (which is what it needs to do to be useful) and the TAS input isn't quite finished, as it doesn't have a nunchuck input yet, among other problems. Soon hopefully. I still feel this run is fairly optimized for the strat.
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
I should really get input display working with nunchuck, shouldn't be too hard... edit: https://github.com/dolphin-emu/dolphin/pull/1189
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
RachelB wrote:
I should really get input display working with nunchuck, shouldn't be too hard... edit: https://github.com/dolphin-emu/dolphin/pull/1189
Does this have avsync working?
Active player (471)
Joined: 2/1/2014
Posts: 928
sonicpacker wrote:
RachelB wrote:
I should really get input display working with nunchuck, shouldn't be too hard... edit: https://github.com/dolphin-emu/dolphin/pull/1189
Does this have avsync working?
no, this is a pull request into the master dolphin build, which doesnt have the avsync that Fog was updating. it seems that Fog is currently updating the AVsync to work with current builds tho as of Sept 28. https://github.com/RisingFog/dolphin/commit/495cae6001e4bf4468e14ba53a829aa8c5963a36
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
solarplex wrote:
no, this is a pull request into the master dolphin build
Whoops, read the link wrong on my phone. Thanks. Another TAS: http://youtu.be/EOY3mVQZBI4 This time, Green Star 1 from Bowser's Galaxy Generator.
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