Nice find with the cycle.
A small optimization in CC: I found that you can collect the grate honeycomb without dropping down (it only took me a few tries). Do a roll and backflip and you can get back onto the top of the grate area. So then in the 100% route, you can jump back onto that pipe area in the back and talon trot dive directly above the snippets area as opposed to the near that grate area.
https://www.youtube.com/watch?v=Xa0KY5rznAU (the video does it towards the wall, but it's even easier doing it left to right (or right to left), so it can be seamlessly included in the route).
It would be interesting to see if the talon trot slide can jump back high enough to not even waste time with switching out of talon trot.
Anyone know if it's possible to clip the final CC jiggy?
Also, for any% (with the current RTA route), small optimization for Leaky and bottles in TTC:
https://www.youtube.com/watch?v=Ejt3VYJ7i_o
If possible, would it be faster to get the MM grunty switch jiggy with talon trot?
EDIT: In MMM, in front of the tumblar house,
I believe it is possible to backflip onto the corner of the house that is connected to the wall, but it seems like a precise jump. you would use a feathery flap to get on (similar to the leaf jump in CCW lair when you barely make the jump). It is easier to get it with a roll jump similar to the spiral mountain jump:
https://www.youtube.com/watch?v=N7grjQKqv5s