Post subject: Possible to edit the current frame count of a save state?
Joined: 9/15/2013
Posts: 154
Curious to know, trying to abuse the RNG in Pokemon Emerald but the frame I need to hit is in the eight millions so it would take a long time to turbo/frame-skip to.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4045
If you just edited the frame count, that wouldn't make the RNG eight million frames in the future, because the game hasn't advanced the RNG eight million times.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
8 millions? What the fuck? :D You seem to be having a greater problem than trying to advance 8 million frames.
Experienced player (589)
Joined: 2/5/2011
Posts: 1417
Location: France
8 million frame is 37 hours, just do it part by part, put max speed and do often savestates.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11492
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Cheat the RNG itself?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4038
A savestate contains a backup of the movie so far. It's not possible to have a savestate of a frame in the 8 millions unless you advance that far and create one. Also, if you're going for a submittable run, it would be much, much easier to settle for a less perfect RNG. While the less perfect luck is slower in itself, saving 37 hours would be well worth a comparatively infinitesimal time loss. See the Level 1 comments of my Barnyard Blaster run for a (much) less extreme example.