I have not seen a full game run of SMB2 so I decided to take on the challenge. I used the same tactics for original stages as previous authors and then used some more of my own.
Emulator: FCE Ultra
Objectives: Completes game as fast as possible Takes damage to save time Does not use warps or passwords Abuses programming errors Manipulates luck
Stages are as follows. 1-1: I use the same technique as Sleepz because it is what seems to be the fastest.
1-2: Again, thank you Sleepz for showing a faster way, I also do the same.
1-3: I use Luigi because I could not figure out how to get the star perfectly to kill Mouser. So Luigi became the next best with jumps. And the UP+DOWN is first used big on this stage. Mouser however is beaten very fast I think.
2-1: Pretty much just a run through the stage until I hit the sand digging. From there I have to get some cherries in order to get my star which for some reason(for me) would only appear after the enemies projectile hit the wall and went a certain distance off the screen, so it didnt matter how fast I dug, also I had to press start 3 times to make the game think the star went to the left and then it gets a more needed early start across the screen, from there I have fun with the Birdo.
2:2: Again, running to the end and then digging my way down.
2:3: And again, running and digging. But when it comes to the boss, I use his little buddy against him to kill him faster.
3:1: This stage is a little different, more of a go up stage rather than a scroller. Nothing special really here cept for the Birdo beatin.
3:2: I chose Princess here because she can float for a good amount of time. You will see why. It just seemed the shorter route. Anyways, Birdo gets taken care of nicely.
3:3: Luigi was used for a particular reason in the level. His jumps are just the right height. Mouser gets destroyed at the with every bomb. Fastest possible way I thought of destroying him.
4:1: Same as previous speedruns.
4:2: Same as previous runs, until I take the rocket up to the next level, then I get enough cherries to make the star appear to destroy Birdo once again with the touch of my body.
4:3: Luigi worked perfect for this stage. His long jumps and his better moving ability when he picks up objects(I think). Plus, the boss gets it.
5:1: Good timing with Luigi is needed on this, plus I use the (Pick up item after returning) glitch to take care of Birdo faster than normal.
5:2: I first thought Luigi would be good for this stage, but Toad was the better choice with the faster running and all. I fish slap the Birdo at the end :)
5:3: Pretty much a running through the level. I used a faster technique than what I normally planned for Birdo. And the crab-looking-boss at the end of the stage is easier than holding A.
6:1-7:2: These stages are pretty much the same as the speedruns. I dont want to explain them because the previous authors have aleady.
ENJOY.

Bisqwit: You cancelled this submission, which was appropriate given that you're already improving it, but I'll publish it anyway. :) I hope we'll see the improved version too in the near future.

Emulator Coder
Joined: 10/9/2004
Posts: 453
Location: Norway
16 FRAMES or SECONDS???
Editor, Reviewer, Experienced player (968)
Joined: 4/17/2004
Posts: 3107
Location: Sweden
Sounds good. I'm looking forward to it. How about posting your WIP in the SMB2 topic, and canceling this submission?
Former player
Joined: 6/28/2004
Posts: 219
Location: Raccoon City
krieg747 wrote:
very yes im not saying that it was perfect, but im saying that is was a bisqwit-quailty run.
I meant this in the best possible way, of course. :P
Joined: 4/30/2005
Posts: 199
Post it anyway!
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
Alright guys, im going to cancel this and send my new one in before I go back to college on the 15th. Keep it real.
Change my sig. again, and I will murder your pet fish.
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
Hey again, I needed to get rid of all the shit off this computer simply because its loaded with useless crap. Therefore im going to return to college and just play around mario2 for about a couple of months and see if there are any errors that could speed up my previous run. I would like to try and beat it by 1-2 minutes if possible.
Change my sig. again, and I will murder your pet fish.
Editor, Active player (296)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Ok... I'm not going to hurry on publishing this video, but I hope you get something done before this is published :)
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
Here's the thing. Something went wrong on a movie playback and it wouldnt load from where i last saved it and toad would just fall to the first platform at the beginning of 1-1. I was at 6-2 and about 30 seconds faster than my other. I got pissed and just smoked a fatty. However, im going to find some ways to get my time beaten by at least 2 minutes. Hopefully.
Change my sig. again, and I will murder your pet fish.
Editor, Active player (296)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
GuanoBowl wrote:
Here's the thing. Something went wrong on a movie playback and it wouldnt load from where i last saved it and toad would just fall to the first platform at the beginning of 1-1.
You never mentioned this before. Perhaps this tool could help you?
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
Ill try a system restore to get my original file since i deleted it and see what happens. Thanks Biz.
Change my sig. again, and I will murder your pet fish.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14881
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [390] NES Super Mario Bros. 2 "warpless" by GuanoBowl in 21:24.85
Former player
Joined: 7/4/2005
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WOOHOO!
Change my sig. again, and I will murder your pet fish.
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Is this your final version or are you still working on that improvement you promised?
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
Well i was going to be like 45 seconds faster than my previous one but i want to find the HUGE glitches in the game that havent been found. So ill keep people updated.
Change my sig. again, and I will murder your pet fish.
Editor, Active player (296)
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Location: Arzareth
Even the added precision would help a lot...
Former player
Joined: 3/8/2004
Posts: 1107
I have a question about 1-2. When you're on the flying carpet, would it be faster to move up and right between each jump rather than just right? Then you could jump off to reach the upper platform sooner. Would the flying enemies hit you if you tried to do this?
Joined: 2/16/2005
Posts: 462
The most notable things for me were - Standing too long on enemies if skipping a layer of sand while digging - Jumps overshooting platforms alot (slows you down) - Walking up to ladders instead of jumping onto them Good strategies in most situations but I dont see that frame-perfect beauty that you get by optimizing seeing what happens if you start something one frame earlier or later.
This signature is much better than its previous version.
Joined: 7/5/2004
Posts: 551
Location: Karlstad, Sweden
really nice, love when u beat the bosses by using the star!
Active player (410)
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Michael Fried wrote:
I have a question about 1-2. When you're on the flying carpet, would it be faster to move up and right between each jump rather than just right? Then you could jump off to reach the upper platform sooner. Would the flying enemies hit you if you tried to do this?
Well, you don't move as quickly if I rememeber correctly. Btw, I think I will do my own version.