A couple months ago I decided to look for skips in Final Fantasy 10 basically as a "what if" and I managed to figure out a way of interrupting triggers with npc dialogue; so far a bunch of glitches and skips have been found:
- Mi'ihen Highroad Shelinda cutscene skip
- Jyscal Sphere cutscene skip (thanks to Caracarn for trying it on console)
Here is a recent one that came about from
this fooling around I did on a stream (thanks goes to Tomo):
- Guadosalam - Thunder Plains tutorial skip and
Tomo's original video that shows some funny out of bounds stuff near the end.
and here is a big one that saves a bunch of time by skipping Djose temple, as well as skipping Ixion (meaning you don't have to fight him at the end of the game), but it was very hard to achieve without limiting pcsx2 to about 33% speed since you need the perfect angle for Lucil to push you into the trigger AND talk to priest along the way:
- Djose Temple Skip
Most of these skips involve finding ways of moving and talking at the same time into a trigger, so the text the npc you're using to interrupt the trigger/cutscene can be cancelled during it, making you able to walk around during it (and interact with other triggers/events). In some instances you can even push npcs around within the cutscene.
If you leave the text up from an npc it will rapidly skip through any dialogue that is going on and if the npcs had voice lines they will also not play, and after the cutscene you'll be able to walk around with a dialogue box open and cancel it/leave it open during other triggers.
It doesn't have to create text to enable this to occur, just interrupt the trigger in a way that allows Tidus to move after it ends.
Another oddity is that mucking around with triggers in some areas can cause what is known as the audio glitch to occur; this can be seen in the Jyscal Sphere cutscene skip video.
It also can happen at the
Mi'ihen Highroad Agency (if you like your ears i'd recommend at least turning down your volume). You can even duplicate the audio glitch multiple times, because triggers do not expire if you leave the area. It probably occurs from 2 sounds trying to play at the same time.
There are more glitches than the ones I listed here but I do not have videos of most of them individually, since I usually find the glitches live on my twitch stream, but I have alot of recordings still from January to now @
www.twitch.tv/eekcast.
Mi'ihen highroad has these glitches on basically every single screen up to the Agency, then inside the Agency and again right at the end of the highroad, though they're really only useful before the agency since the loading zone at the end doesn't actually exist until after the Seymour cutscene:
http://www.youtube.com/watch?v=qe2gSRXr6Ps - no loading zone
http://www.youtube.com/watch?v=9ima0ofSjFo - softlocking the game
Unrelated to FFX but this also happens on Final Fantasy X-2 as well, with this minor skip I found:
http://www.twitch.tv/eekcast/c/1918011
It works slightly differently in FFX-2, since there are text boxes, and I haven't really experimented enough with it on that game to figure out much.
Finding a way to reliably interrupt triggers in this game would basically completely break it but I am not sure it is possible, and also due to PCSX2 not being designed for TAS'ing (and I am not very good at it). I can't seem to pull off this glitch in areas where it'd save 5 minutes in some cases and maybe even up to 2 hours in a specific area, since the NPCs involved are seemingly BARELY out of range of the trigger I want to interrupt, usually within 1 - 2 steps of movement...
It would be cool to see what other people can find with these new tricks, as I am sure there is other stuff you can do, like possibly load 2 areas at the exact same time, or even figure out this theoretical Macalania to Calm Lands skip I've been looking at which would skip all events from Macalania Temple to Home + Bevelle.
Hopefully this is helpful information for people who want to use it.
also Tidus can super slide:
http://www.youtube.com/watch?v=pYH-AB0-ZwU&t=24s