Post subject: Jelly Boy 2 (Unreleased)
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
This is an unreleased sequel to Smart Ball (not Jelly Boy 1), and it's really fun to play. It's sad that it was never released, it looks very complete actually. You can play as many other characters throughout the game and it has a true ending. There's a speedrun of this game here: Link to video I would like to give it a try, but that will be for later.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
I found a clipping glitch in the game by back-jumping into a specific part of the ceiling and the walls (on any level). I found it by playing in the water stage 5. I'm going to post a crappy quality video about it later.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (690)
Joined: 2/5/2012
Posts: 1795
Location: Brasil
this game looks really good and i'm interested on the trick as well,kurabu!how do you get the true ending?
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
You need to go to some secret doors and recieve a floating tile piece. I think they are 6 or 9 pieces in total, but i'm not entirely sure.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Post subject: Clippin' Glitch Video
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
Here's the video showing the glitch: (There's input for some stupid reason). Link to video
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Patashu
He/Him
Joined: 10/2/2005
Posts: 4043
Nice! This looks like it will be useful.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Joined: 3/8/2014
Posts: 36
Hi, that was my run. I had heard rumors of oob tricks in the game but I couldn't figure them out on my own and I wasn't able to find a video so I wrote it off at the time. I wouldn't mind helping with suggestions and ideas for improvements and there are some things about my run that are pretty questionable. The primary thing I want to emphasize is my route through Dark Castle 5 is pretty questionable because you get to choose from two autoscrolls each with branching paths that I never bothered to time, so that definitely needs to get looked into. The clipping seems like it would be mostly useful in rooms with pipemazes, but some of these can be significant time savers. I'm thinking about skipping the miniboss in the water world and skipping switching to the pink slime for the rocket world's portrait. I'm going to be looking into applying the clip for realtime runs and coming up with some ideas. EDIT: I could only get the clip to work in those two instances shown in the video. It was actually really easy to do in those spots but I couldn't get it to work anywhere else. I'm not sure if it was because of the specific blocks or having the ice physics, but no other situation appeared to work. Unfortunately with my current understanding I don't think its going to be useful. I might have to toy around with frame advance in emulator, but right now it isn't looking so good
Experienced player (690)
Joined: 2/5/2012
Posts: 1795
Location: Brasil
is it character specific?thanks for the video with inputs,it's actually much better that way.
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Joined: 3/8/2014
Posts: 36
I was able to do the clips with York, the yellow slime
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
I did it on other stages aside from that one and I did it with 5 different slimes, so it's still possible to give it a use. Did you tried it with frame advance?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Joined: 3/8/2014
Posts: 36
Nope I was playing on console using a flashcart. Frame advance is probably going to be necessary I guess. Those two spots in the video were nearly free and I didn't get it once anywhere else unfortunately
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
Garrison wrote:
Nope I was playing on console using a flashcart. Frame advance is probably going to be necessary I guess. Those two spots in the video were nearly free and I didn't get it once anywhere else unfortunately
Confirming it works anywhere: This will work on ceilings with at least 3 vertical blocks and 2 horizontal ones. With maze stages like the Prehistoric Stage or Water Stage it will work as well. EDIT: RAM Watch for BizHawk. Currently only found few X related addresses so far.
Here, my YouTube channel: http://www.youtube.com/user/dekutony