Here's my second complete run through Pugsley's Scavenger Hunt on the SNES. I used snes9xw-improvement7 to make this run, with all the boxes unchecked ([]Use WIP1 timing, []Allow Left+Right/Up+Down []Volume evsomething []Fake mute desync blah, []Sync samples etc).
I want to thank Hoe for bringing to my attention the awesome power of the walljump in this game. Basically, if you press L near a left wall or R near a right wall, the game will sometimes think you're standing on ground. When this happens, Pugsley can jump from the wall. This allows for a huge amount of shortcuts, both big and small ones.
I selected the hardest difficulty so fast, it's almost impossible to see it. This means Pugsley gets only one heart, and if he gets hit even once, he's dead.
My secondary goal was to collect as much money and kill as many enemies as possible. This is not always possible without wasting some time.
  • No warps or passwords
  • Abuses programming errors (walljumping)
  • No hits = no deaths
  • As fast as possible
  • Hardest possible difficulty


Joined: 8/16/2005
Posts: 3
No, don't work with MMX2 or Super Castlevania 4's videos files (the character dies after 30 secondes). All the olders .smv files work only with Snes9x 1.43 WIP.
Player (36)
Joined: 9/11/2004
Posts: 2631
Did you check "Use WIP Timing?"
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Joined: 8/16/2005
Posts: 3
This ? Ok ! Thanks ! For all old video files, I must check "Wip Timing". For Addams family Pugsley and all futurs videos : no.