Hi,this is my 2nd playaround of this game and the second time trying here submiting this better and hard run in another MK version see this :D

Objective:

  • Entertaiment
As I have told this is a improvement of the old movie rejected here>#3351: Dark_Noob's SNES Mortal Kombat 3 in 17:52.32 because had a poor skill/showfest about all the game (in my point view and maybe the audience too),now I bring again a new run using new strategies,glitches,combos and others to entertain you.
  • Emulator: Snes9x 1.52 (I know this aren't good TAS emulator to accept now BizHawk or Lsnes are most prefered,but probably this is my last movie submitting here using MK version in because for me this is the last MK SNES that can be published here using or no you will judge,so sorry for using this emulator again...)
  • Played on Very Hard
  • Used all character including Smoke a secret character in this version (only no bosses Motaro and Shao Kahn)
  • abuses glitches
  • Use 2players to add more variation
  • Used cheats in 1vs1 menu screen: Dark Kombat,Randper Kombat,Play Galaga-Game,One button to fatality
  • New glitches,combos,variations,limitations (read bellow),old glitches,animalitys

MK3/UMK3 The Similarities and Differences:

  • First starting in the combos,the combos sequence are a little different,a example is the air/junggle combos that some characters can't execute only certain characters as: Kabal,Sindel,Jax,Kano,Sektor,Striker,Nightwolf,Sheeva and Striker,this version blocked some special moves of some character as Striker gun(back,foward,HP) or Kung lão Spinning Shield(foward,down,foward+run) in UMK3 you can do infinite time this move on the corner and making a infinite combo MK3 you can't,in corners you can do several B+HK easily already UMK3 you is pushed back,the glitches called: Eruption,Moonwalker,Later fatalitys,Kabal tug,are in this first version too but isn't the same effects of UMK3,example using Nightwolf the game crashes,the same effect using Striker,Jax,Sonia,the only effect that are the same is using Sub-Zero the char stay the air,Sheeva sometimes change the scenario,sometimes change the pallete but only happens in the corners or in the exact frame (in this I choose change the "pallete" character),as this version have animalitys we have a lot of strange glitches using mercy command,have still a strange glitches using the cheat in "one button fatality" when your enemy are in danger you can use a special move as kung's hat and when hit the enemy press the button fatality and the part of hat will be marked in the scenario here I used the example in the smoke x kabal fight in the last round I used smoke spear and then used the button fatality the effect is strange both chars crash but have other effects,another little and stupid thing for me is that the CPU in this version is bad comparing with UMK3,a example in my run you will see I doing a simple combos as shang's combo> HK,HK,B+HK in the second HK sequence the CPU drop the defense,in UMK3/MKT until the older MK2 and others versions this didn't occour,showing how the CPU isn't perfect,this version didn't have Male or Female Ninjas and have Sheeva as character to choose or morph.

Comments from me:

  • Well,I loved played this game again and finally got this mainly playing Galaga-Game never played in other MK run,when you are playing this game you can freely see the greatest differences of the old to the successor UMK3/MKT,who are conversant with UMK3/MKT can easy see the differences,the limitations as I tried best to talk for you above,the glitches same if you aren't conversant with the games you will see differences up to if are identical of UMK3 but are different to do and others have others effects,well I tried my best in this run I'm happy with this,now is see the result from you.

Suggested Screenshot

  • Frame: 34306 Akheon words> foiled by slippery floor.

Thanks to:

  • SDR again by helped me all these years and will if can,he suggested to add the Dark Kombat and I enjoyed the idea and added this maybe isn't much impressive but show how this mode is hilarious making a night kombat.
  • Antimazon for your demonstration of the glitches in your channel helped a lot in my TAS.
  • mksecrets.net again to your support of the glitches making this better playaround.
Is this thanks to all.

Nach: Nice run, good feedback, seems different enough from similar TASs to warrant its own run. Accepting as first run for this game.
Spikestuff: Anty-Lemon is providing the files. Publishing for Anty-Lemon

Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
feos wrote:
Okay, now should I restore the other 2 runs' branches? And should the current UMK3's branch be glitchfest instead of playaround (to highlight the content and be true to the submitted branch)?
Those two other runs are for the identical game, which has the same characters and mechanics. I haven't watched them in a while, but IIRC, the longer of them copied nearly all the antics of the shorter, but did much much more. Which if my memory is accurate, it is correct that longer obsoleted the shorter. I don't really understand what the difference between Glitchfest or Playaround is, but Glitchfest is accurate to what the runs does, so I have nothing against it.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Dark_Noob
He/Him
Experienced player (762)
Joined: 8/24/2011
Posts: 319
Location: Brazil
feos: bellow I will explain again some differences of this game to your higher UMK3: -MK3 has no ninjas only new characters,ninjas can do easily a glitchfest/playaround better than new characters the effects are really strange but for me ninjas are better so this change all. -MK3 isn't the same game as UMK3.Here MK3 have a exclusive scenarios as: The Subway,The Street,The Bridge,The Bank,Soul Chamber,The Balcony,The Secret Portal (Smoke secret's) and some others. -Some characters in MK3 don't have the jungle combos to leave your enemy in air,Striker Gun special move are "blocked" in this 1st version as Kung lão Spinning Shield special move can't do infinite times in the corner (he are pushed back) so both characters can't do your infinite combos easily as UMK3 so leaving the combo system more difficult. -All know MK3 has some different glitches and effects bellow you see: *some screenshots by mksecrets.net and others of my TAS. (A example what Smoke can do with your effects) (some examples how the effects of Sheeva are funny here. Have a lot of different glitches and exploits but I showed in the playaround it's just a example. The only thing that are similar are the run and combo system that are incremented in this game first nothing else. Now my opinion about Glitchfest and Playaround is all of you guys,both categories go to entertainment but for me Glitchfest a entertainment for glitches already Playaround for less glitches and show the game's ability with little bit.
Someone who still enjoy playing fighting games ;)
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14951
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2748] SNES Mortal Kombat 3 "playaround" by Dark Noob in 22:54.22
Joined: 2/19/2010
Posts: 248
The description on the publication is currently "TODO: describe movie here."
Spikestuff
They/Them
Editor, Publisher, Expert player (2327)
Joined: 10/12/2011
Posts: 6347
Location: The land down under.
rhebus wrote:
The description on the publication is currently "TODO: describe movie here."
K. There are still lots of other TASes which have this TODO, so why you making a big deal singling out one?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.