finap13
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Joined: 6/22/2015
Posts: 21
Location: USA
Cat Ninja Discussion
Cat Ninja is a Flash-based "rage" platformer hosted on trackmill, a gaming website which has produced many games, including the well known free rider, and it's successor, free rider 2. The game requires you to navigate through many (often frustrating) levels and puzzles, with additional platformer elements such as the jetpack. Before you post to this thread, play the game! (Suggested) Timing I suggest the way to time the run is from when you enter the first level to when the boss starts to fade away. This is where all the gameplay elements are contained, as the ending requires you to have all crystals, meaning ending the timing before hand will make categories such as Any% possible, rather than there only be one 100% category. Movement Options The fastest horizontal movement is rolling, which is performed by holding Down and a direction. The fastest upward movement is wall jumping, which is performed by holding Up and in the direction of the wall The fastest downward movement is fast-falling, which is performed by holding Down while falling. Glitches The following glitches were discovered by me through extensive trial and error. Corner Clip: The Corner Clip (CC) glitch is a glitch were a triangular shaped corner piece can be used to clip through two blocks diagonal from eachother. Because the corner piece does not have a collider, you may fit into the corner and with the right input, clip through the wall. When you have performed the corner clip glitch, you'll see the inside consists of two blocks, grey blocks and black blocks. These gray blocks are fine to walk along, however the black blocks will kill you if you touch them. Because of this, you must walk around the gray area. This is useful for skipping time-consuming enemies and objects, such as lasers and missile-shooters. A variation of this glitch is Jetpack Corner Clip (JCC) which involves using a jetpack to perform CC. An example of this glitch is shown here Laser Clip: To perform a laser clip, you must double jump into a laser (has to be second jump) at the top part which clips you through the laser, therefore saving time as you do not have to press the button, or wait for the laser to deactivate. An example of this glitch is shown here Any% Route - Roll down hallway - Wall jump up wall, fast-fall down - For the three platforms, Jump until you can fast fall and roll on the platform, then jump, fastfall and roll, until you clear all the platforms. - Double Jump and on next frame you land, double jump again - Roll and double jump over left-facing spikes - Laser clip - Roll over bridge - Laser clip - Beat direction-changing levels - Glass ride of doom - Roll over land mines - Laser clip - Laser clip any of the three lasers if necessary - Roll and jump to jetpack - Use jetpack to navigate into the corner piece before the first laser (If you cant move upward you're in right position - Hold Up + Left to perform a corner clip and clip into the wall - Fly along wall until you reach next level, for downwards movement disable jetpack and fastfall (This clip is displayed in the CC example video) - Springs - (unconfirmed) stay right side up and fastfall by attempting a laser clip on the direction-changing blocks? - Navigate through upside down level until laser - (unconfirmed) perform laser clip? - Teleporter room: Enter portal on right, corner clip (by moving in direction of corner) and navigate to room with crystal in it, go through portal and leave room - Crossroads: Enter right room and dodge missile shooters - Navigate through magnetic room - Use magic TAS skills to jump over platforms, use jump-fastfall technique you did earlier on the platforms - Same with magnet jumps - Hold up to move faster while in "arrow spam" room - LSD room: Play normally, laser clip on laser "floor" if necessary - Roll in falling spikes room - Activate spikes in spike room by rolling under spikes and wall jumping to activate right facing spikes - Ignore teleporters, wall has no collider - Yellow ball rooms - Boss fight - ??? - Profit Categories Any%: Collect any amount of crystals and beat the final boss by any means, including the use of glitches and tricks 100%: Collect all of the crystals and beat the final boss by any means, including the use of glitches and tricks Glitchless: No glitches may be used in the run. May be in conjunction with Any% or 100% Demo Run Here is a demo run I performed (with many mistakes) to show off the route. There are no glitches used after the point which I stopped recording, and the route is same as before, with some extra time-saving tips you'll see in the route section of this thread. Because it take's about 7:14 non-TAS with mistakes, I believe the TAS will take about sub-5:30 minutes to reach the section which I stopped timing. This means the whole game may be completed in around sub-7 minutes. Nonetheless, here is the video: Link to video Summary Being an inexperienced runner / TASer, I need help on where to start. You may speedrun / TAS this game using my route / glitches, and post a link to it on the forums, it'd be very much appreciated by me :D Please share any glitches or alternate routes, and ill post them here or include them in my route! Feel free to leave critisism. Ciao!
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
TASvideos ALWAYS time from power on / game start, until the last required input. Glitchless runs are highly unlikely to happen, it all boils down to "What is a glitch, and what is not?", and that's always a round-trip discussion with no end. And good luck with Flash-based. The support for that is terrible, and currently not a priority.