http://tasvideos.org/userfiles/info/31871847771391610
Figured I might as well give this a shot, but don't expect much. This goes up to the end of the opening train section.Currently about 30 seconds ahead of RTA, most likely from not messing up on Malfoy and minor loading differences. I'll do a quick rundown:
-Those brief pauses in gameplay seem to happen on console as well. I guess it's the game loading? Only seems to happen when leaving a cutscene.
-No, you can't skip cutscenes. Just like all of the console games.
-On the topic of that, a much higher degree of optimization is going to be required for this game compared to SS and CoS. The cutscenes for the most part fuck off and only involve themselves where they make sense, and the gameplay has been massively expanded thanks to the ability to control both Ron and Hermione, routing opportunities thanks to the addition of two separate potion ingredient collections, and more chances to speed up movement and attacks.
Detailing how much this game changes compared to CoS is quite difficult, so just compare the RTA WR for GC CoS to the RTA for this and you'll see what I mean.
*phew*
-The Monster Book of Monsters is triggered when Ron is next to it and Harry is inside the room, so I get a few seconds to just do whatever. Pushing Ron doesn't work because the AI is programmed to do a 'backing up' animation so he'll get out of Harry's way, so I just leave him be.
-Figured out a strat to kill this MBoM quickly. Get up close to them and don't let them move anywhere, and they'll become vulnerable faster. Saves about 8 seconds, not sure yet if this is possible with the other ones.
-Fastest way to do Phase 1 of the Malfoy fight is to hit Crabbe and Goyle while you're moving towards them, and then angle Harry up-right so he can hit Malfoy as soon as the cutscene ends. As long as you spam Flipendo they'll never hit you.
-Dragging Harry is really easy, just dodge some obstacles and wiggle the stick. TAS wiggling saves a good chunk of time.
Anyway, besides all that I may have found a form a movement that
might speed things up a lot, but I'll need to test it first before I can say with any degree of certainty.