Post subject: How to load high res texture in bizhawk for N64
geniusmind
He/Him
Joined: 6/6/2012
Posts: 38
Location: new york
How do i properly load High Res Texture using bizhawk? I've tried creating a folder called cache in the dll folder which i am assuming is the plugin folder, then i went to N64 plugin, went to the rice tab and finally to the texture enhancement and enable the load high res texture if available, but it is not working for me. BTW i am trying to load a Djipi's texture pack which comes with two files extension .dat
Editor, Skilled player (1406)
Joined: 3/31/2010
Posts: 2086
Wha-? I thought you were a genius mind, you should be able to figure this out yourself.
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
use process monitor to watch where emuhawk.exe is searching for the related files, then put them there
geniusmind
He/Him
Joined: 6/6/2012
Posts: 38
Location: new york
I found them under C:\Users\admin\AppData\Roaming\Mupen64Plus\hires_texture, but still not loading. These are my settings. http://postimg.org/image/7yl0413h9/