Post subject: WinVICE TAS PoC
mbm
Joined: 4/14/2014
Posts: 1
Hi! I TASed VVVVVV Demo for C64 with WinVICE. I used official 2.4 for recording history (VICE lingo for "movie") and 2.4.20 rev29655M with FFMPEG support from this site for encode. There's a tutorial here. I added git in the mix, instead of copying files like mad, which made rerecording more comfortable. history files (*start.vsf, *end.vsf) history encode
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This game launches in bizhawk, but I couldn't figure out a way to make it pass the VVVVVV title screen.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
fsvgm777
She/Her
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Joined: 5/28/2009
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feos wrote:
This game launches in bizhawk, but I couldn't figure out a way to make it pass the VVVVVV title screen.
You need to configure joystick #2 in BizHawk (it works (as in, I can play the game) in VICE if I insert a joystick into port #2).
Steam Community page - Cohost profile Oh, I'm just a concerned observer.
Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11267
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.