Post subject: PSX Swap Disc Tutorial
Joined: 8/3/2009
Posts: 158
I spent almost an hour trying to figure out how to swap PSX discs, but thanks to a youtube video I was able to do it. I decided to write a tutorial in hopes that it gets added to whatever help/faq bizhawk has since it's not really very user friendly. Step 1 For multidisc games, you need to make a .m3u file. It's really simple: -Make a new notepad text file (.txt extension) -Paste inside the filename of the .cue for each disc. For example: Final Fantasy 7 (disc1).cue Final Fantasy 7 (disc2).cue Final Fantasy 7 (disc3).cue -Save and close the text file. Now, name the file whatever you want, but make sure to rename the .txt extension to .m3u, and that will be all. Step 2 -Now, open Bizhawk, and instead of loading the individual disc .cue, just load the .m3u file. -Once the game prompts you to change the disc, go to PSX -> Disc Controls. On that window, you'll see all the discs you added to that .m3u file you created. Go on and hit "Open" on the "Tray" option. -Now this is where it might get tricky for some. Bizhawk automatically pauses the game when the screen loses focus, so you either need to hit the Frame Advance key (Config -> Hotkeys -> Frame Advance) or you need to disable the auto-pausing feature (Config -> Customize -> Run in Background). Once you have advanced at least one frame, or if the emulator is not paused, then you'll be able to pick the disc you need from the Disc Control window. So, pick the disc and hit "Close" on the "Tray" option. When you go back to the game, the new disc will load. Or you can just watch the youtube video I used: https://www.youtube.com/watch?v=lWNc38QH5LY
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"Run in background" is checked by default. When checked, the emulator does not auto-pause. Bizhawk does not autopause by default. Now, I'll paste from the wiki: "Disc swapping is supported. To use it, load an m3u instead of a cue/ccd". If you dont know what m3u is, then the first wikipedia hit on google has an example. Now I'll paste from the wiki more: "To swap the disc, use the PSX > Disc Controls" "You must eject the disc and advance a frame. After that youll be able to set the next disc"
Joined: 8/3/2009
Posts: 158
Yeah I saw that, and I know what a m3u file is, but I didn't know how to create one (or that is was so simple), and most regular users will probably not know either. With the Run in background option enabled, I didn't even need to advance frames since the game was running already. The process is simple, but when you don't know how to even begin, it feels complicated. Besides, I don't see the harm in adding additional information.
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Joined: 3/31/2010
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Isn't the Multi-Disk Bundler supposed to be used to make these files? Or is at least capable of doing that?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Posts: 1156
There's no supposed-to about it, it's just another way. Mednafen uses m3u so thats what I did. I'm about to add yet another way to do it in open-advanced. That system is supposed to obsolete the multi disk bundler.
creaothceann
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ReyVGM wrote:
Yeah I saw that, and I know what a m3u file is, but I didn't know how to create one (or that is was so simple), and most regular users will probably not know either.
Afaik the CD ripping software is supposed to create it.
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ive never heard of a cd ripper that creates a m3u. a cd rippers job is to rip one disc. it doesnt know if theyre part of a set. a user knows that; a user makes an m3u.
creaothceann
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Ah, sorry... mixed it up with cue files.