Post subject: M.U.G.E.N.
Joined: 5/13/2013
Posts: 180
Two starting characters. Two stages. Over 200,000,000 websites almost, dedicated to creating content for this game. Over 16,000 characters made for this game. Endless possibilities. And now that Hourglass supports M.U.G.E.N., it can be TASed now. Imagine it. A custom build of M.U.G.E.N., with its own TAS! What do you guys think?
A wise man once said "Damn, that's one hell of a steak."
Active player (434)
Joined: 2/5/2012
Posts: 1690
Location: Brasil
it would be interesting to have the most iconic characters in a tas movie,but you'd have to provide the mugen set and customizations you're using as well.
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
Post subject: Re: M.U.G.E.N.
Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
I think a playaround of an official build of MUGEN (there is such a thing, yes?) would be good to see. Most of the 16,000 characters are bogus, but an official build would have well-made ones.
Active player (434)
Joined: 2/5/2012
Posts: 1690
Location: Brasil
well,there are games made on the engine, i have teenage mutant ninja turtles fighter on it dosmugen,for example.I also remember seeing kofzillion and shades of manhattan,the last one being completely original game. http://network.mugenguild.com/seanaltly/
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general