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Editor, Player (120)
Joined: 8/3/2014
Posts: 204
Location: USA
I have a quick question. Now I really love the 150 star WIPs. And I really can't wait until they come out. But doesn't 100% technically count as collecting all of the minigame keys as well? Since 100% involves unlocking everything possible? Or what is our philosophy on that?
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
Samsara
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Joined: 11/13/2006
Posts: 2792
Location: Northern California
Ready Steady Yeti wrote:
Since 100% involves unlocking everything possible? Or what is our philosophy on that?
100% is either everything that's trackable (such as the number of stars in SM64DS, or the percentage completions in Metroid games), or what the game's RTA community defines as 100%. I believe in this case, the baseline measure of 100% completion would be just getting all 150 stars. Not that we'd reject anything more than that, there are certainly published 100% runs that fulfill far more criteria than they should, but at the very least it should be obtaining every star in the game.
TASvideos Admin and acting Senior Judge 💙 | Cohost
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
Figured out how to do Stop Time for Red Coins in 0 B Presses but not doing the long annoying way taking years to do. Here is the video : Link to video
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
One of the hardest tricks I've ever done : Link to video
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
Again, one of the most precise moves and tricks done here : Link to video
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
ALAKTORN
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Player (99)
Joined: 10/19/2009
Posts: 2527
Location: Italy
ALAKTORN wrote:
I think I may start working on an any% improvement… I think held Y running can be used in the basement to save time. Edit: Nevermind… I can’t make it save time in the basement. I’m losing 42 frames before swimming (simply running forward and jumping bypassing the swimming check, then LJing) and I’m only saving 2 frames after swimming and 22 frames entering LLL…
I’m extremely bad at TASing glitchy LJs, Sharkey told me today that he saved a lot more time entering LLL with stored Y run so today/tomorrow or soon anyway hopefully we’re gonna work on TASing this, as it looks like it could be faster. Sharkey also found out that with Yoshi it’s faster to climb poles by jumping out of them and hovering, I’ll work on improving the Goomboss stage pole climb with that for any%. Edit: For reference Sharkey lost 72 frames to the door then saved 58 going to LLL. Edit2: Nevermind he lied, he lost 48 frames and only saved 34f going to LLL so it’s useless. =_= For reference: door’s Z is -3174400. Also LJing underwater is faster than jumping and bypassing the swimming check. Edit: Current best result with basement Y run is 10 frames slower, 34f saved going to LLL but 44f lost getting to the door. Edit: After optimizing the ending of the swimming a lot we’re only 8f slower, but I was really close to making it 6f… I also think the beginning of the swimming is shit but lol. Too much work. Edit: Oh god no input tricks are fucked up. You can keep Y run speed by doing no input for 4 frames (2 lag) then inputting again and only losing speed on that single frame of input.
Really_Tall
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Editor, Player (230)
Joined: 9/29/2014
Posts: 122
Location: Scotland
Really_Tall
She/Her
Editor, Player (230)
Joined: 9/29/2014
Posts: 122
Location: Scotland
Link to video New glitch I found yesterday makes this possible. May also save time in the TAS from faster Star Cancels in THI and SSL. Also allows Timestop in more courses. The glitch I found: https://www.youtube.com/watch?v=45ahej0bE9k
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
Here I show how would be used a star cancel in the 150 star TAS. Doing it with a deathwarp doesn't save that much time, but doing it while entering a loading zone is a high gain of time. Link to video
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
ALAKTORN
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Player (99)
Joined: 10/19/2009
Posts: 2527
Location: Italy
Since I spent so much time TASing the basement swimming for the Y run attempt, I got motivated to look at any%’s swimming. I improved the beginning by 13161 X units, and while trying to understand how to optimize exiting the water I came up with a new strategy, which is AWFULLY similar to what happened with Tenchu: Stealth Assassins. Both in SM64DS and in Tenchu, many TASes go by, many TASers go by, they all simply swim/hook-throw straight ahead, without noticing that to the side there is ground/hookable-wall. Instead of simply swimming straight ahead and jumping to land just before the door, I now swim to the right and do a tiny jump to land on the ground to the right, which allows me to run much earlier (run speed > swim/jump speed), saving 2 frames so far. This is hell to optimize so hopefully I can save at least 4f by the end of it… but I don’t know. This would be even better with Y run, but I don’t think it can save 10 frames over non-Y run which would be required for it to actually be faster. I wager it’d save at the very most 6f, so it’d still end up 2f slower of non-Y run based on our best optimizations. Edit: 4f saved atm. :) I just noticed I even hit the ceiling at the start of the swimming and lose 2k speed but that didn’t stop me from improving on any%’s swim, lol. Edit2: Tried optimizing the swimming as much as I could and got 15074 X better than any%, somehow. Hitting the ceiling gives me a vertical boost I guess which is worth losing the 2k speed for. This is too hard to optimize, why is this even a thing… Hope I can get 6f saved doing the ending now. Edit3: YOOOOOOOO O P T I M I Z A T I O N I saved 6 frames!!! So door X is 3317760 and Z is -3174400 left side… which has now become useless because I now enter from the right. :p -3788800 is the right side, so it’s 614400 units wide. I’m reaching with 3311224 X and -3757129, so I’m barely touching it but I’m moving a bit too far to the left. Edit4: LOOOOOOOOOOOOOOOOOOOOOOOL so I changed 1 frame in the .DSM ≈ 500 frames before the door and the whole thing desyncs but… IT SAVES 4 FRAMES LOL. So I guess I saved 10 frames now. Might be able to shave a few more off if I actually TAS the thing properly instead of letting it desync into an improvement… // Oh and the improvement comes from the fact that I understood the way I did the swim exiting before was bad, so I’m redoing it atm. Edit5: 12 frames saved. ^^ I think maybe I can get 14 but not more. I’m actually losing X speed while swimming in order to get more Z speed, the loss was only like 300 units so it shouldn’t actually matter and I really need that Z position to be on the right. …Wow, I’m 11947 units from saving 2 more frames. :/ 3329707 X. Edit6: I can reach on f9746 with X (3317094) but I’m far with Z (-3870059). I don’t think I can save these last 2 frames. ._. I tried so hard squeezing out every last thing… jesus christ… // Did a random attempt as my most optimized 12f saver and I get 3324998 X (7328 units away) and -3770211 Z (18589 units of leeway). And in 10 hours of TASing I only used 799 rerecords, lol. Editing input is so much more useful… // I can’t seem to be able to jump out of the water on frame 9672 due to the swimming animation, so I guess that’s a good proof that if anything only 2 more frames can be saved. I’m so sad, I really wanted to save those last 2 frames. 08:50.70 any% anyway, 00:01.94 cut from the published run. I actually thought it was improved more than that, that’s not even 2 seconds. welp http://tasvideos.org/userfiles/info/32154304301422422 https://www.youtube.com/watch?v=dLlyfiAZxUc
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
Thanks to the improvement of ALAKTORN, I really hope that the RNG becomes what we want for the fly guy in SSL to do the star cancel there, since we had the wrong RNG value.
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
Unfortunately, our position weren't that good in the gomboss stage, and jumping on the pole with Yoshi ened up being 4 frames slower than the current method. Also, the next WIP will be exactly 34 stars. And I remind you all that it will be the last WIP publicly shown.
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Joined: 11/26/2010
Posts: 444
Location: New York, US
Thanks for the update. Very much looking forward to it and I wish you guys good luck with the rest of the TAS!!!
My name is 4N6/Forensics.
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
OMFG ! I found a new glitch today which saved a lot of B Presses off the B Button Challenge, but it has also a big potential for 150 star TAS !!! Here is the glitch : Link to video And here is the application of the glitch the one star that had 24 B Presses before : Link to video
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
New improvements for the 2 last stars using the Dive Reset Glitch ! : Goomboss Red Coins 7x B Presses : Link to video Behind the Waterfall 8x B Presses : Link to video
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
Even more OMFG !!!! With Yoshi you can jump in the air while swallowing, throwing an egg, or spitting ! Plus, since you have speed while doing that, you have more freedom with moves ! You can LongJump in the air ! Link to video
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
Here it is, longjumping with Yoshi in the air. This game is broken now. Link to video
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Joined: 5/9/2005
Posts: 748
Possibly a silly question, as I'm not super familiar with the level layouts, but, as cool as Yoshis air long jump is, are there many places it would be useful in 150star? Regardless, the number of tricks you are finding, and the frequency of them too is crazy. Keep up the good work man.
Really_Tall
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Editor, Player (230)
Joined: 9/29/2014
Posts: 122
Location: Scotland
Active player (434)
Joined: 2/5/2012
Posts: 1687
Location: Brasil
i can't believe the developers didn't extend taht wall just a little higher LOL it just seems so simple to do this big skip
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
Paused wrote:
Possibly a silly question, as I'm not super familiar with the level layouts, but, as cool as Yoshis air long jump is, are there many places it would be useful in 150star? Regardless, the number of tricks you are finding, and the frequency of them too is crazy. Keep up the good work man.
Honestly, after looking at the route, I don't think it'll be used anywhere. https://docs.google.com/spreadsheets/d/1ZQYTkPwaL9AXUFAvYo9ulFZ1e8MpDmJwATpNOhXMZas/pubhtml The WIP won't be 34 stars btw. I think I will just do 30 star door skip and 1 star in DDD so it'll be 28.
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
Probably too slow for Eye To Eye in the secret room, but it must be faster for entering Big Boo Battle ! Link to video
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
Its finally here guys ! THE 28 STARS WIP with all movie infos in the description : Link to video
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Sharkey91
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Player (99)
Joined: 8/9/2015
Posts: 94
Location: France
I found a new skip in the game ! 2nd key door skip without rabbit. This is even better because it's faster and it can be done as LUIGI ! So, basically DDD will be done in 1 trip and as Yoshi, and we will be able to do Through The Jet Stream by using a glitch which requires the sub, threrefore impossible with the previous route. Beating Bowser will still be required in 150 stars, though. Plus, JRB can be done without Wario, as the BCCless strat is a lot faster than going to search the Wario cap into the cave. So the route canges are : after BBH 1st trip : Switch to Luigi, PSS 1, BOB cage star, JRB, clip and then WDW and nothing changes before later. When supposedly doing the DDD 2nd trip, we will do all the course, and BitFS as Yoshi (yeah, we will have to wait for Bowser to spawn a cap, unfortunately). With all those changes, with what saves time and what loses times (mainly BitFS as Yoshi), this saves around 10 or 15 seconds in a full 150 star TAS. Video : Link to video
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Really_Tall
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Editor, Player (230)
Joined: 9/29/2014
Posts: 122
Location: Scotland
Link to video In addition to the route changes in the post before this one, the new route using this skip saves about 50 seconds!
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