Post subject: Super Bonk
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
What a weird, yet really fun game. Here's the RTA world record: https://www.youtube.com/watch?v=tZk1v8EZ-AU It's interesting to see that the runner asked TASers why enemies despawned in the last level. I dunno, but maybe someone does? Also, is there any TASes of this game somewhere? Nicovideo, maybe?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced player (690)
Joined: 11/23/2013
Posts: 2232
Location: Guatemala
New WR: Link to video
Here, my YouTube channel: http://www.youtube.com/user/dekutony
EZGames69
He/They
Publisher, Reviewer, Expert player (4460)
Joined: 5/29/2017
Posts: 2761
I'm currently working on a TAS for this game. I know there's a potential softlock in the first boss when you ground pound before the boss shows up. for whatever reason doing this despawns his tail and he takes no damage. not sure why this happens though.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Memory
She/Her
Site Admin, Skilled player (1553)
Joined: 3/20/2014
Posts: 1765
Location: Dumpster
I took a look at Super Bonk and figured out that it runs on a modified version of the engine from Bonk's Revenge. Changes from Revenge: Bunny Hopping is nerfed in that you lose 32 speed every time you land, you now only get additional speed from invincibility state like in Adventure, other power up states have no speed increase unlike in Revenge, invincibility speed is lowered, no more power down transition speed boost, and hovering is nerfed.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero