Hey uh. This sounds odd, but did something broke with RAM Search in the interim builds for GBA? Basically, when I search for certain values, it displays a result with TAStudio closed, but for some reason with it opened and playing a movie, it shows 0 results despite the RAM Watch indicating otherwise.
Example:
1. Open the game 2711 - Drake & Josh (U)(Rising Sun).gba
2. Open TAStudios and then open
https://drive.google.com/open?id=0B-2O13fpsnI4Zy16NmpYU01wNzA The movie should start up at frame 19,000-ish
3. Add this address in EWRAM to RAM Watch: 03069E. It is an unsigned 2 byte address. It should display 1023 at frame 19,000+ or so
4. With TAStudios still open and the movie still playing, open RAM Search and change the settings to find a 2 byte unsigned address in EWRAM
5. Change it to search "Equal to" and the value to "1023". Click Search
For some reason, despite the fact the address above is in RAM Watch and displays 1023, RAM Search claims there's no results. Oddly, if I played back a bk2 file instead, it seems to work fine. Is this happening to anyone else?