This is an improvement of 50:45.48, or 182729 frames over the currently published TAS. This improvement is the result of 4 new glitch findings, effectively cutting out almost all of Chapter 3, the beginning of Chapter 5, the end of Chapter 6, and the beginning of Chapter 7.
I've made 2 different encodes to give as many people as possible the best viewing experience possible. The main encodes I've made public on YouTube include my audio commentary within them.
No Overlay:

To sync the run:

  • Emulator used: Dolphin 4.0.2 with a/v sync build: [dead link removed]
  • Idle Skipping Off
  • Dual Core Off
  • DSP LLE Recompiler
  • dsp_coef.bin and dsp_rom.bin dumped from Wii (instead of provided files)
  • No Memory Card

Objectives:

  • Aims for fastest time
  • Manipulates luck
  • Takes damage to save time
  • Abuses programming errors in the game
  • Genre: RPG
I use the Japanese ISO with the MD5 checksum: 6ac3e517074b515948c4e0f28f01d9ef.
It also syncs on the MD5: bec52fb8c1912bc6f801b6281422

Game Overview

Paper Mario: The Thousand-Year Door is an RPG developed by Intelligent Systems and is the second game in the Paper Mario series following Paper Mario for the Nintendo 64. It incorporates a world made of paper and turn-based battles, much like its predecessor. In it, Peach asks Mario to help find a treasure hidden in Rogueport. When he arrives, she is missing, as usual, and he must collect 7 Crystal Stars to save her and open the Thousand-Year Door to collect the treasure.

Game Addresses

Note: Addresses are different in the Japanese version than the English version.
NameOffset
X Coordinate0xAFF6EC
Y Coordinate0xAFF6F0
Z Coordinate0xAFF6F4
Base Speed0xAFF7E0
X, Z Speed0xAFF7EC
Mario's Angle0xAFF800
RNG0x4181A0
Mario's Hitbox0xAFF814

Improvements

Shadow Siren Respawn

After the Shadow Sirens fight in Chapter 2, I can fall out of bounds to the left, respawning me all the way next to the right loading zone. This saves time over walking over to the right.

Yoshi Skip

In my last TAS, I return to the Glitz Pit after defeating Macho Grubba because I need Yoshi in order to reach Chapter 4. Well, not anymore. After leaving encounters, there is a 1 frame window in which you can jump. I can trigger a battle while Mario jumps off of a pile of trash in the sewers, which is just high enough off the ground to let Mario clip up top with a double jump. This glitch is performed twice because I get rejected from the pipe the first time on purpose in order to talk to Darkly and gain access to Twilight Town. This also means the ticking is shortened by about 15 minutes!

Bobbery Early

This trick was found when I submitted my 3:35:16.35, which I cancelled in order to integrate this improvement. We found that by Goombella Buffering in the room before Pirate’s Grotto, you can fall out of bounds. There are a few NPCs there because unused NPCs are stored at the coordinates 0, 0, 0. By falling while riding Yoshi, I can maneuver Mario in the air to land right on top of the ember, triggering the ember fight that normally occurs while rescuing Bobbery. This warps the game ahead to a mid-Chapter 5 state. Since we can warp ahead, we no longer need to complete the pre-Chapter 5 sequence which included visiting The Thousand-Year Door, talking to Flavio, Podley the bartender, and Bobbery, saving approximately 9:30.

Pirate's Grotto Early

Using a Goombella Buffer right after getting Bobbery, I maneuver out of bounds over to the right. I can get into the wall with paper mode because of paper mode's smaller hitbox. Since I'm inside the wall, I can use Bobbery and have him clip up top on the statue. Because he's inside of the wall, he can trigger the explosion of the entrance. I use a paper mode cutscene walk to skip an odd-looking cutscene with invisible characters.

Mega Rush Strats Revised

Instead of getting 3 Mega Rushes in the last TAS, I get 2. This is faster because I can still defeat the late-game bosses by dealing a few extra Power Bounces in a turn. I also get the Mega Rushes at different times. This is faster because instead of reloading the room to get both at the same time, I grab one on the way to Chapter 7 and grab the other on the way to Chapter 8. I grab the first Mega Rush in the same spot as the last TAS as I make my way up eastward to the glitch below, Teleporter Room Early. The second Mega Rush I grab from a Hammer Bro battle when going westward, which is faster when going down to The Thousand-Year Door.

Teleporter Room Early

The first mechanic of this glitch requires Mario to hold Bobbery over his head until he explodes. When he explodes, I hold down R. This causes Mario to walk as fast as normal but while in paper mode. In doing so, I can also open doors while in paper mode. This causes Mario to remain outside of the building when entering. Now the camera is rotated 90 degrees. From here, since I'm still outside of the building, I can perform a Flurrie Superslide, just like during Ultra Hammer Early. Because the camera is rotated, Mario moves down on Z-axis, relative to the screen's rotation. This means that I slide down into the Teleporter Room. Currently, the game doesn't think I'm in Chapter 7, so I have to read a note that makes the game think Mario is in Chapter 7. This skips grabbing the sixth Crystal Star, the Peach and Bowser intermissions, Fahr Outpost, and the General White Hunt. Just like Ultra Hammer Early, this is a Japanese-only glitch because of the superslide mechanics.

Author's Notes and Theoretical Improvements

I've absolutely had a blast TASing this game. People ask me how I feel about having to work on this game three times over. Quite frankly, I've enjoyed it. The experience I've had working with the people in the community has been great. We've broken the game down further and further. To think that the first TAS was over 1 hour and 15 minutes longer is absurd. That isn't to say that we're done.
I'd like to point out the fact that this TAS incorporated two of the three theoretical glitches listed in my last TAS submission. The only one left from that list is Riddle Tower Skip. This would cut out the second half of Chapter 2, Chapter 3, Chapter 4, Chapter 5, and Chapter 6. This would save over an hour. We've tested many different glitch mechanics and scenarios. We've used Cheat Engine to test theories. We're still working on performing this glitch. Is there hope? I would say yes. Only hard work and time will tell, though.
In addition to Riddle Tower Skip, we've also theorized a Chapter 6 skip. There is only one room in Chapter 8 that you need the Ultra Boots from Chapter 6 for. https://www.youtube.com/watch?v=nUj7WRW3o-o We've discovered you can land on the seam and go underneath the spikes. We don't have any way to jump high enough while using Mowz to trigger a Mowz glitch, like what was used to land on the seam in the first place. This would save around 15 minutes. The route would require me to go to Chapter 5, the Grotto, and then perform Teleporter Room Early.

Suggested Screenshot

452921 (Frame not VI)

Special Thanks

Almo, Andrick, Zeph, Nathanisbored, Cronikeys, Dsydude - Routing, glitch-hunting, etc.
TiWill_14 - Finding Ultra Hammer Early and Pirate's Grotto Early
SolidifiedGaming - Helping find Yoshi Skip and finding Teleporter Room Early and Bobbery Early
Until next time!

GoddessMaria: Time to judge this submission by its cover!
GoddessMaria: Alright, got around to take a look at this and once again, it meets site standards very well! Excellent execution and new tricks to make the currently published movie even shorter! Very well done, Malleo!
Accepting as an improvement to the currently published movie.
AntyMew: Publishing...


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Yeah, except I don't think having priority could help here :)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Spikestuff
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The YouTube encode has been uploaded. The 10bit444 downloadable has been encoded. The 512kb downloadable is the one which we don't know process about. It's alright, it's all fine, only panic when it's the 1st January 2016.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
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Spikestuff wrote:
It's alright, it's all fine, only panic when it's the 1st January 2016.
Yeah, true.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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good luck guys!
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
AntyMew
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512kb will be done at 02:14 EST. I won't be up that late, and the upload to archive.org will take a while, but I'd say it'll be published by the end of Wednesday
Just a Mew! 〜 It/She ΘΔ 〜
mklip2001
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Posts: 2227
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Awesome, thanks everyone!
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3022] GC Paper Mario: The Thousand-Year Door by Malleoz in 3:25:02.75
TheKDX7
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In the publication it's not the suggested screenshot
Spikestuff
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And that's an issue because?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
TheKDX7
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Spikestuff wrote:
And that's an issue because?
No, I did just notice that someone changes the screenshot so that it corresponds to the wish of the author, sorry!
AntyMew
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TheKDX7 wrote:
No, I did just notice that someone changes the screenshot so that it corresponds to the wish of the author, sorry!
Imo empty voids are boring screenshots. The last suggested screenshot wasn't quite as empty, and also showed off Ultra Hammer Early
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This run has a star chance, so please go vote!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 12/16/2005
Posts: 69
While I enjoyed this TAS (almost as much as the fact that I was actually able to set aside four hours to watch it), I feel that between the Japanese text, the substantial amount of time spent watching such text fly across the screen, and 30 minutes of gratuitious ticking, stars category would be pushing it a bit. Admittedly, the website seems to state that I can't adequately judge how much I enjoyed watching the movie until I have watched it twice (...), so I guess I ultimately shouldn't be voting anyway? Thank you for making this TAS, Malleoz :) Edit: ten years. Goodness, how time flies.
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AllBogs wrote:
the website seems to state that I can't adequately judge how much I enjoyed watching the movie until I have watched it twice
Where?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
DwainiumB
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feos wrote:
AllBogs wrote:
the website seems to state that I can't adequately judge how much I enjoyed watching the movie until I have watched it twice
Where?
On the rating page where you rate a movie: (prntscr of what it says.) http://prntscr.com/9j3eck
Perception is the greatest deception. nitrogenesis: 04:43:04: but TAS is life nitrogenesis: 04:43:23: TAS everyday MKWii TAS Discord: https://discord.gg/z5bu44H MKWii TAS Records: https://goo.gl/ZrGKgt Currently Trying to TAS: On Hold: The Incredibles (GC) The Incredibles: Rise Of The Underminer (GC) Future: (GC) Egg Mania: Eggstreme Madness (Wii) The Adventures of Tintin: The Secret of The Unicorn Mario Kart Wii 32 Track GP
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Well okay, I PERMIT YOU to vote after watching it once.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 2/25/2006
Posts: 407
DwainiumB wrote:
feos wrote:
AllBogs wrote:
the website seems to state that I can't adequately judge how much I enjoyed watching the movie until I have watched it twice
Where?
On the rating page where you rate a movie: (prntscr of what it says.) http://prntscr.com/9j3eck
Edit: What you're talking about seems to be for rating it on the website (liike here, for example: http://tasvideos.org/3032M.html ) where you can vote from 0 to 10, NOT when voting on whether it should or shouldn't be published.
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TheKDX7
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The link of "Previous movie" in the publication is redirected towards the false movie
JustinDM
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Good TAS