Arcree2
He/Him
Player (148)
Joined: 8/30/2016
Posts: 138
Location: France
Hey ! I just finished my first TAS which was asterix and the great rescue, he have been rejected but if you want to watch it: http://tasvideos.org/5287S.html I started to do a second TAS of this game, my goal is to search others glitchs and skip and to optimize better than my previous one. There is an ascending timer on the game. I will give you the time at the end of the level for each level. For the moment: Gaulish Village: 1: Old / New: 3:26 2: Old: 1:00 New: 1:01 3: Old: 1:01 New: 1:03 4: Old / New: 0:40 5: Old: 1:20 New: 1:21 6: Old / New: 0:38 7: Old: 1:09 New: 2:02 I found an amazing clip in the wall which save me almost a minute 8: Old: 1:22 New: 1:37 I skip a little part of the level 9: Old: 0:56 New: 0:58 10: Old: 1:09 New: 1:12 BOSS: Old: 1:47 New: 1:56 Roman Encampment: 1: Old: 1:13 New: 1:36 Little skip 2: Old: 1:27 New: 1:29 3: Old: 0:58 New: 1:03 4: Old: 1:34 New: 1:49 Skip with a cloud potion 5: Old / New: 0:55 6: Old: 1:11 New: 1:18 7: Old: 1:10 New: 1:11 8: Old: 1:12 New: 1:13 BOSS: Old / New: 0:55 The Forest: 1: Old: 1:27 New: 1:31 2: Old: 1:04 New: 1:05 3: Old / New: 1:15 4: Old: 1:12 New: 1:13 5: Old / New: 0:50 6: Old: 1:09 New: 1:10 7: Old: 0:53 New: 1:14 Skip which skip all the level 8: Old: 1:00 New: 1:01 BOSS: Old / New: 1:26 Germany: 1: Old / New: 0:59 2: Old: 0:58 New: 0:59 3: Old: 1:21 New: 1:35 4: Old / New: 1:00 5: Old / New: 0:42 Roman Galley: 1: Old / New: 1:02 2: Old: 0:38 New: 0:39 3: Old / New: 0:48 4: Old / New: 0:29 5: Old: 1:13 New: 1:14 BOSS: Old / New: 1:10 Rome: 1: Old / New: 0:20 2: Old: 1:29 New: 1:30 3: Old: 0:45 New: 0:44 A few frame lost here but I save one death at the start of the level to regain my life so this is finally faster ! 4: Old / New: 0:43 5: Old: 1:07 New: 1:23 6: Old: 1:15 New: 1:16 BOSS: Old: 1:00 New: 1:05 Rerecords: 9707 Thanks :p
Projects: Genesis Crack Down 1 Player - Work In Progress
Samsara
She/They
Senior Judge, Site Admin, Expert player (2109)
Joined: 11/13/2006
Posts: 2822
Location: Northern California
Merged the two threads. Please search for an existing game thread before posting a new one.
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Arcree2
He/Him
Player (148)
Joined: 8/30/2016
Posts: 138
Location: France
Gaulish Village is finished ! theenglishman's TAS: 37 814 (630.23 seconds) Old: 34 086 (568.1 seconds) New: 28 788 (479.8 seconds) 1954 rerecords
Projects: Genesis Crack Down 1 Player - Work In Progress
Arcree2
He/Him
Player (148)
Joined: 8/30/2016
Posts: 138
Location: France
I just found a potion manipulation glitch, but we can use it only on a few places and for a few things. You need to already have (a least) one potion A useless for the level. You need to be close to a potion B from a different type. You have to use your potion A and take the potion B before the potion A is used (for exemple: If this is a bomb potion, before the potion exploses). You will now be at 0 potion A and 1 potion B (this is normal) but the potion placed will be a B potion (this should be a potion A placed) I happy because there is no places where we can use it on Gaulish Village
Projects: Genesis Crack Down 1 Player - Work In Progress
Arcree2
He/Him
Player (148)
Joined: 8/30/2016
Posts: 138
Location: France
Roman Encampment is finished ! I can't find any place to use my potion manipulation glitch. Old: 56 165 (936.08 seconds) = 15:47 New: 47 643 (794.05 seconds) = 13:15 Pretty good, I should save less time now because I used the Exonym's TAS to add somes strats (I found a few new strats too)
Projects: Genesis Crack Down 1 Player - Work In Progress
Arcree2
He/Him
Player (148)
Joined: 8/30/2016
Posts: 138
Location: France
I just found a new skip on The Forest - 7 which saves 20 seconds ! This is a stupid skip because we can skip all the level with that. We need to take the clouds close to the start and we do the skip on the Start room: We place the cloud on the roof on a very precise place and we jump on it. We only have to spam jump and we will go to the end room which is above.
Projects: Genesis Crack Down 1 Player - Work In Progress
Arcree2
He/Him
Player (148)
Joined: 8/30/2016
Posts: 138
Location: France
I'm now at the last level ! I don't think I can save a lot of time here, at least 3 or 4 seconds (I will maybe find some new skips, we will see !). I'm very happy of how big is the improvment :p Edit: I just found a 20 seconds skip x)
Projects: Genesis Crack Down 1 Player - Work In Progress
Arcree2
He/Him
Player (148)
Joined: 8/30/2016
Posts: 138
Location: France
The TAS is finally finished ! Final stats: Rerecord count: 9707 Frames: 95790 Time: 26:38.558 Old TAS stats: Frames: 108650 Time: 30:13.170 This is an big improvement of 3:35 due to optimization and new glitchs and skip found !
Projects: Genesis Crack Down 1 Player - Work In Progress
Active player (410)
Joined: 10/4/2015
Posts: 99
I'm coming for your Moon.
When a game has multiple difficulty levels, it is preferred to play on the difficulty that would make the most interesting and entertaining run. Usually, this is the hardest difficulty, and as such it is the most preferred choice for a TAS. However, there are cases where harder difficulties do nothing but add repetition to runs
As far as I know, hardmode only adds ~6 seconds worth of menuing to the front of the run... and pretty much that's all (you get less time to finish each level, which is meaningless in TAS). I'd put my vote for not using hardmode, but I thought I'd ask before I get too much deeper in the run. There are only ~40ish levels, so you'll only get 2 of those seconds back. AFAIK it doesn't change enemy health, or spawn new enemies. Any opinions on hardmode vs normal mode? My gut feeling is menus are boring, and that's all you're actually getting with the change.
ViGadeomes
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Judge, Active player (310)
Joined: 10/16/2017
Posts: 461
Location: France
Hard mode isn't necessary in this case, the current publication doesn't use it for a good reason and it will be argreed that it adds no new content over normal mode so normal mode is fine in this case.