So glad to see people work on this game, let me join this thread with some stuff I have found long time ago. I am not a programmer by any means, but thanks to this forum I have found some useful hints for LUA scripting in the search for hitboxes and object sizes. This game has very interesting features because of pseudo-3D graphic style and maybe we will find weak places and more shortcuts.
Here is my WIP script
https://pastebin.com/wTk1uc88
and some memory addresses for this game
http://tasvideos.org/userfiles/info/40091548648096541
If you are interested in this information I can tell much more about this, anyway I feel myself very stupid in tech stuff. Memory addresses digging is very cool and sometimes it makes my head boil, but in such action/rpg/adventure type of game you can make many creative things if you change values of the items, objects, door types and warp destinations. Sorry, but no Wrong Warp yet lulz
PS if you need any help in speedrunning or practicing TAS routes, please ask our guys Delekates and PacnyTHuk - they know more practical stuff than me, I am mostly glitch hunting and making fun of the game