Post subject: Super Smash Flash 2
Joined: 5/13/2013
Posts: 180
I'm talking about the downloadable version, specifically. Come on, it's an EXE file (isn't it?) And I don't see why Hourglass wouldn't be able to run it. Besides, imagine seeing the Black Mage or Megaman in a combo match.
A wise man once said "Damn, that's one hell of a steak."
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Flash games don't work, even the exe format, they crash while trying to do something related to rendering (I think). Don't know why at this time but I will eventually look into it. Currently however I feel that there are more important issues with Hourglass that have to be resolved.
MarbleousDave
He/Him
Player (12)
Joined: 9/12/2009
Posts: 1555
I thought that the game was going to be finished by the end of the year, but I was wrong. It probably got delayed for who knows when.
MarbleousDave
He/Him
Player (12)
Joined: 9/12/2009
Posts: 1555
I was very hopeful for a holiday 2016 release for the beta, but it never came to fruition. Possibly a midsummer 2017 release? It's not been released to the public. It's open only to select members of the McLeod Gaming community so far. What a letdown to some recurring fans who await the all coveted beta. There's lots of hype going on. That's why there's the devblog videos. The new events are awesome. I hope expansion characters will still be a thing, similar to DLC characters on Smash for 3DS and Wii U.
MarbleousDave
He/Him
Player (12)
Joined: 9/12/2009
Posts: 1555
The Beta has finally been released! Hooray!