Post subject: Making A .smv Speedrun Hard Copy
Joined: 6/4/2005
Posts: 130
Location: Ontario, Canada
In my own very limited speedrunning experience I've found that I've been frequently needing to write things down on paper. It dawned on me last night that if one was to improve upon someone's previous .smv, and they wanted a guide of what was pressed that it could be done like this: -Take a lined 8.5 x 11 sheet of paper and draw 4 or 5 lines down it vertically and spaced evenly. -Write out the last 3 digits of each frame on each line with a little space beside it for the button presses. -Go through frame by frame and write it down; if there's in fact anything to write. This is of course for something more like a platformer speedrun where there is a lot of intricate button pressing; I'm thinking like the Umihara Kawase, or MMX series speedruns. Can anyone inform me of a better or improved method?
Former player
Joined: 9/29/2005
Posts: 460
Wow, just learn the game and blaze through it on your own skills, but really, when I wanna do something just as the other person does it, I just open another emulator and the other movie, and advance 1 frame at a time on both emu's.
nesrocks
He/Him
Player (246)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
If it's a nes movie you can use genisto's easy byte modificator If it's a genesis movie, you can try this one or this one
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Ah! You could also check the first page of that thread you posted about genesis editors FODA! My brother made a PHP parser just for watching keypresses. It's avalible here http://133an.sytes.net/~laban/gens/gens.php
Joined: 6/4/2005
Posts: 130
Location: Ontario, Canada
But... but but.. But I need SNES stuff. I NEED SNES. SNES is my blood. SNES is my LIFE.