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Korosu Mario World is a SMW hack by ChrisG_Games. This is currently my favourite kaizo hack (but I'm also biased because it's more accessible for me - see below). The level design is vanilla yet creative and masterfully paced. There are no out-of-nowhere difficulty spikes and the tricky jumps are balanced nicely with easier ones. The levels are just the right length and the checkpoints are fairly placed.
I'm pretty new to kaizo. I made it about halfway through kaizo 1 and then got an sd2snes and started exploring other romhacks. After trying out a number of the popular kaizo:light hacks (i.e. the ones that are fair and playable without savestates or being Dode), I chose this one to start grinding and hopefully eventually running, mostly because of the accessible difficulty level. As a newish/crappyish mario player, I am challenged but always making progress and steadily grinding through the levels. Plus, the replay value is very high: even when I hit a new level, I still enjoy going back and trying to clear the previous ones with as few deaths and the best time possible, with the goal of eventually doing a complete run in a reasonable amount of time. Many sections/jumps have both a safe strat and speedier strats so once you've figured out how to get through it's still fun to go back and try to one-cycle it or just do it more efficiently or consistenly.
I say all of this mostly for the benefit of newer players or players who are looking to get into savestateless kaizo playing. In my opinion, this is the perfect hack to start with if your experience/ability is anywhere near mine. Not only is it less frustrating than some of the harder ones, but it gently teaches you a lot of the subtle tricks and nuances required for other kaizo hacks. Things like midair jump and speed control, regrabbing, establishing visual/audio cues for consistent set-ups, momentum control when bouncing off enemies, etc.
Oh, and the retry option is VERY welcome imo. Although it does tend to make me get sucked into the game for longer periods of time since there aren't really any breaks when drilling a hard new section. A couple hours can go by just like that. This is either a good or bad thing, depending on the day ;)
tl;dr this is my favourite hack and an excellent choice for both new and more experienced kaizo players

GoddessMaria: Claimed for judging...
GoddessMaria: As was stated in the submission thread, this submission fails to beat all known records thus it is suboptimal. As for entertainment, this submission also lacks the entertainment to justify accepting it. Audience response was also rather poor, generally. Also due to this being of a ROM-Hack, it does not qualify for Vault. If this is your first time TASing or your first submission, I recommend that you post in the Games section and watch for viewer feedback on your WIPs. This helps avoid clutter in the Workbench and helps you better your movies.
And finally, the hack choice... Whilst known moderately well and the quality isn't terrible, It still needs to be high quality to be eligible for Moons Tier provided that everything else checked out. The hack choice doesn't quite meet the qualifications either. As a comment stated on SMWCentral, "The levels really have this easy-kaizo feeling to them. You might not want to give this hack to a TASer anytime soon though as I've seen (and used myself too) plenty of chances to sneak a power up out at the goal."
Now for my verdict...
I am rejecting this submission for poor game choice, suboptimaal play, and lack of entertainment. I do hope that you don't take this judgement the wrong way. If anything, I'd like to see more from you in the future and hope you become more involved in the community so keep at it and try again!


TASVideoAgent
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This topic is for the purpose of discussing #5714: FranciTheGamer's SNES Korosu Mario World in 22:04.12
mklip2001
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Dear FranciTheGamer, Welcome to the submission forums! I have seen a few ROM hacks and know what you mean about Korosu Mario. I haven't watched your run yet, but unless you add a lot of time for some final credit input, your time is much slower than the current unassisted record of around 18 minutes. (See https://www.youtube.com/watch?v=IMmnlq8V_UY) Tool-assisted runs should be able, except in very rare circumstances, to beat all existing records, since you should be able to use the tools to match the precision of any other existing run.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
fsvgm777
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Of note this TAS goes for the secret exit in Galoomba Garden, but does not do the special stages as in the 100% RTA runs. The hack can be downloaded right here. Anyway, the starting input is horribly bad for TAS standards (you wait several seconds at the title screen before pressing Start, then wait a good second again, and again). This alone is severely sub-optimal by our standards. I'm not going to vote (since I haven't really watched the rest of the run, as I sped up through most of the TAS to be certain it syncs).
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Hi FranciTheGamer and welcome to TASVideos! Congratulations on your first completed TAS. I see your rerecord count is reasonably high but it looks like there is some room for improvement per mklip2001 and fsvgm777's notes. Also, it is advisable to avoid snes9x unless you started work on a run a long time ago. If you take another pass at this run please consider using either BizHawk or lsnes which both provide far better emulation accuracy and may make it possible for me to use my own sd2snes and have TASBot console verify the run. Finally, the submission notes are generally there for you to describe the run itself rather than just the game. I can tell you're quite enthusiastic about the romhack at least. :) Thanks again for your submission and best of luck!
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Spikestuff
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GoddessMaria wrote:
Another issue is emulator choice. Snes9X-rr is a deprecated emulator and is not eligible for submission unless the movie in question was given a continuance approved by an Administrator or Assistant Administrator.
Uh... Maria that applies to Snes9x 1.4x and older. Snes9x 1.51 and newer are still acceptable on the site (and those that use it are shunned upon). This TAS was done on 1.54.1 which means it was eligible if it wasn't suboptimal.
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