Joined: 4/5/2007
Posts: 72
Not really, just been trying to plan ahead my eggs for the next couple of levels :/ I blame L4D because it's too addictive for me :( *goes to work on YIDS TAS*
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Joined: 11/19/2007
Posts: 128
LightBlueYoshi/Y05H1 found a few cool tricks for this game: http://www.youtube.com/watch?v=cbwCweVSVeQ&feature=channel Copied from video description: 'Instant Speed Drop: Really helpful for turning around! By ducking for one frame and jumping on the next, you can immediately drop your speed to 12. Pipe Boosting: Some pipes release you one tile below the top of the pipe. You're allowed to boost yourself on these pipes (as long as you're coming out from the bottom). The first frame you're able to gain control, jump. When you jump, moving to the left or right for the next two frames will boost you in the opposite direction! In some places (like in the one at 0:24), you can go into walls. This is probably why the game designers made sure that most pipes were extended at least one tile above the ground... Infinite Jumping Glitch: This isn't exactly infinite, since every jump requires one egg. When you throw an egg in one direction, holding in the opposite direction right after Yoshi's throwing animation is finished will cause him to act like he's on the ground for two frames. You're allowed to jump on those frames - even when falling! Vary when you want to time your jump by timing your egg throw. Keep in mind, though, that you have to jump on the first frame. Otherwise, if you jump on the second frame, it, for some reason, doesn't allow you to jump the next time. (Skip to 1:06 to see it used 6 times in a row!)'
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Joined: 7/9/2010
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I make a any TAS of this game. pressing b and y at the same time, will push the speed up to 65 for several frames. [edit] Link to video
Favorite animal: STOCK Gt(ROSA)26Sortm1.1(rtTA,EGFP)Nagy Grm7Tg(SMN2)89Ahmb Smn1tm1Msd Tg(SMN2*delta7)4299Ahmb Tg(tetO-SMN2,-luc)#aAhmb/J YouTube Twitch
TRT
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Joined: 5/13/2009
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I don't know if anyone mentioned this, but sometimes you can bypass the trigger of the autoscrolling at times. It allows you to move about freely at your speed as if it wasn't an autoscroller. Haven't looked into this in depth, since I did this on my actual game a few times instead of the emulator, so I'll try to replicate it on Desmume and post the vid.
Fortranm
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Tompa
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That was a most nice WIP!
GoddessMaria
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Joined: 5/29/2009
Posts: 519
Location: Hell...
It's interesting that when I started to actually play the game fully, this comes up. Glad that YIDS is getting recognized and that was a neat WIP too.
Current projects: failing at life
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Joined: 11/23/2013
Posts: 2239
Location: Guatemala
I don't know if this is still relevant, but... I just found a trick involving Baby DK. You know about that boost thing you can do with him... right? Well, you can boost even further on uphill slopes with tackling+ducking few frames+short jump and you'll get a weird but awesome speed boost. Wonder if an any% TAS could be relevant, if it is, I could give the game a try.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Fortranm
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Tompa
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Just as good as the SNES version in my opinion. Beautiful.
Fortranm
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Hey look, an actual RTA!!! http://www.speedrun.com/run/8y8r2wwm I mean, this isn't so optimized or anything, but for an actual speedrun of this game ever made, it's pretty nice to see the game getting the love it deserves, at the very least for a first.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Fortranm
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Tompa
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Location: Mullsjö, Sweden
The speed with Donkey Kong is very nice to see! This is continuing to be a great run, highly underrated in comparision to YI.
TheKDX7
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Joined: 7/9/2011
Posts: 393
Location: Switzerland
Does anybody know why he makes a reset for the last three levels?
GoddessMaria
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Joined: 5/29/2009
Posts: 519
Location: Hell...
The craziness in the last few levels were a nice thing to see! Also... a few months ago, I was playing YIDS on the go and somehow managed to clip through the floor of Extra 1! I do remember it having to do with the Chomp Rock pushing Yoshi through the floor though!
Current projects: failing at life
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Joined: 9/17/2009
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Not sure how useful it is, but in the NPC gallery, the room with the...uhm...these, and repeatedly ground pound and throw eggs upwards as more eggs spawn, eventually you'll get one stuck to the screen. Not sure if this can cause some memory overflows or anything though.
Joined: 2/11/2016
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TRT wrote:
I don't know if anyone mentioned this, but sometimes you can bypass the trigger of the autoscrolling at times. It allows you to move about freely at your speed as if it wasn't an autoscroller. Haven't looked into this in depth, since I did this on my actual game a few times instead of the emulator, so I'll try to replicate it on Desmume and post the vid.
Has anyone been able to replicate this?
Fortranm
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Editor, Experienced player (879)
Joined: 10/19/2013
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Link to video Glad to see the author of this run is still working on it.
Tompa
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Joined: 8/15/2005
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Location: Mullsjö, Sweden
Yay <3! I don't remember seeing that double-jump in previous WIPs? Maybe I was just not paying enough attention, but that was a delight to see such speed with Mario.
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Taechuk
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Joined: 12/4/2017
Posts: 66
I'm also working on an any% TAS, which currently beat the first world in 11:57. https://www.youtube.com/watch?v=9aEqaqZJvW0 This also is my first TAS, so don't expect pure perfection. I expect the final run to be sub 1:40, possibly 1:35
Sharkey91
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Joined: 8/9/2015
Posts: 94
Location: France
GoddessMaria wrote:
Also... a few months ago, I was playing YIDS on the go and somehow managed to clip through the floor of Extra 1! I do remember it having to do with the Chomp Rock pushing Yoshi through the floor though!
Do you have any updates on that ? It'd be cool to know where we can clip and how, as it might be exploitable for saving time in TAS and RTA runs.
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Sharkey91
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Player (51)
Joined: 8/9/2015
Posts: 94
Location: France
I have been working on this for about a month now. Link to video
I'm the main TASer of the SM64DS 150 stars TAS and YIDS any% TAS. I'm French. Sorry if I make grammar mistakes. My YouTube channel where I post about TASes : https://www.youtube.com/channel/UC9ij2bLJfWYkYOWTMF6sKVQ
Joined: 10/23/2009
Posts: 545
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Amazing work. This work reminds me of the SNES one. ^^