Post subject: Null Reference Exception Error
Player (58)
Joined: 7/7/2008
Posts: 872
Location: Utah
Sorry guys. I got a new problem. So I decided to start on a TAS that I'm planning to submit to this website sometime in the future. Everything starts turning out fine until I switch the movie to read-only mode, I try to load a state, and I get this error message that says: Fatal Error: NullReferenceException EmuHawk has thrown a fatal exception and is about to close. A movie has been detected. Would you like to try and save? (Note: Depending on what caused this error, this may or may not succeed) Fortunately, my movie still saves whenever this happens, and I can still play back my movie by starting over at the beginning, but this will cause some problems for me whenever I want to go back to a specific part. It's weird because I've recorded movies on this emulator before (and many emulators for that matter) and this is the first I've ever seen this error. I have no idea what's causing it. The emulator I'm using is Bizhawk 2.2.2. [Edit]: I figured it out. I don't know how, but I noticed that whenever I advance to a frame, whenever the game lags, the emulator will skip those frames until it gets to a frame where I can input the game. The problem was that before it started to happen, I saved some states in those lagged frames, and that's why Bizhawk closed on me. I'm not sure why it started to skip the lagged frames all of a sudden, but the problem has been resolved.
Site Admin, Skilled player (1237)
Joined: 4/17/2010
Posts: 11275
Location: RU
Maybe your config got corrupted? Always unzip each bizhawk version to its own folder.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.