Post subject: Clockwork Knight 2
EZGames69
He/They
Publisher, Reviewer, Expert player (3965)
Joined: 5/29/2017
Posts: 2707
Location: Michigan
started work on the 2nd Clockwork Knight game. only did the first level so far. here's a WIP of what I have. Link to video
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
Hopefully you can get the rom working. Good luck with the rest of the game.
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
Posting this for documentation sake. There is a secret character that can be accessed via cheat code called Ginger and he's very much OP. He runs faster, jumps higher, has faster attacks and can double jump. For obvious reasons he would need to be a separate category. However, I don't think he should be allowed until one with the regular character has been done first. Link to video