Submission Text Full Submission Page
This is my first ever try on a Time Attack, I chose Castle of Illusion for 2 reasons: first, I found it pretty simple for a start-up, simple physics, not many complex points and so on; second, it was my first Genesis game I played, so I found it really nostalgic to begin with.
Nothing to say to much in here, it's a full walktrough of all levels, from the start till the last knock at Mizrabel's head. No warps / glitches (don't know any), no hits (my first goal was pure speed run, but after the first level I changed my mind and added this restriction), every each move is only the essential to flow the game with no time loses (I think I did a good job at this quesit). I forgot to choose Hard difficult, but I think there's little difference. I tried my best, I'm sure it can be improved, don't know if someone will be addicted to try, since there's a lot of more interesting game choices around. Well, have fun!

Bisqwit: Was this played on HARD difficulty?
Bisqwit: Rejected in favor of the hard mode movie by foda.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15629
Location: 127.0.0.1
Joined: 6/15/2004
Posts: 104
Location: Zürich / Switzerland
am I then only one not finding a rom that does not immediatly desync? Or is it just me? gens test9 Philip
Former player
Joined: 5/31/2004
Posts: 375
The Japanese rom worked fine for me.
Joined: 6/15/2004
Posts: 104
Location: Zürich / Switzerland
Thanks for the tip. That helped. This game is incredibly slow paced and thus quite boring to watch. If only Mickey did run a bit faster... Anyway: The movie is very well done, IMHO (provided that there are no glitches to speed up the thing - I don't really know the game besides a review I read back in '92 or so). Small things: *) In level 2, I think, more jumping from soldier to soldier may actually be faster than jumping over them. *) The second boss: Is it possible to jump on another trampoline after hitting him and staying in the air long enough for his invincibility to end? Just an idea. I may as well be wrong here, but it looked to me as there where enough time. *) In the clock level, it seems like some time is lost waiting for those bumpers to go up. I think, there should be enough time to jump over them. I'm watching the second run (250) now. Philip
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2792
Location: The dark corners of the TASVideos server
om, nom, nom... blech, stale!