This is my first powerplay, aiming for a fast time. I did
G.I. Joe using FCUE (didn't like Famtasia too much) in
20:07; I'm certain it can be brought below the 20 mark
though.
Game Description:
This game, based on the hit franchise from the 80's, takes
you through several Cobra bases in various parts of the
world. You can control six different Joes (one of which can
only be played in the last level), each with different
stats and characteristics, as you bring down enemy forces.
Levels come in sets of three, save the last set which is
one. The second one of each set has you going through a
small maze-like complex as you put explosive charges at
certain spots; the other two are your average shooter fare.
Each set has a leader Joe you must take with you; you pick
the other two for the set.
Glitches:
-I found a glitch a few years ago which allows you to
transfer one Joe's jump height to another by switching mid
flight; I use this a couple of time to grab some powerups in
the first level.
-Punching, while ordinarily very slow, can be sped up
drastically by alternating between standing and ducking or
switching between punching and shooting. I use this to
clear some obstacles and enemies and use it against some
bosses, although it could be applied in many other areas
than I did.
Damage:
-I take lots of damage in this movie. I usually take a hit
if dodging ends up taking more time than getting hit. If I
do get hit, I make sure it either benefits me or doesn't
hinder me much. Death is not advantageous in any way.
Warps:
-There are no warps in this game.
Passwords:
-Passwords are used for getting to certain levels with
certain upgrades. No passwords were used.
Luck:
-I manipulate luck to get some bosses in a position for me
to smack them around better. I also use it in the final
battle to redirect some grenades.
-I tried manipulating luck in 1-2 to grab some upgrades
from item drops to reach full power sooner, but after 100
redoes or so and only getting two rations and an ammo clip
from one enemy, I gave up and continued on. I don't know
how to manipulate the item drops. (upgrades are much more
likely to be procured in 3-1, so not many redoes were used
there)
Notes:
-I played almost all this game at 12% speed.
-I use Rock & Roll for much of the game, despite him having
the second weakest punch and the worst jump, thanks to his
ultra powerful gun. The only levels I don't use him in are
4-1, 5-2 (although he begins and ends this one), and 6. He
is only used for a portion in 4-2.
-Jumping is a bit faster than just walking, so I do jump
around a lot. I don't jump if the landing spot hinders me
in any way.
-I grab vehicles if the time spent getting them is worth the
time saved using them.
-3-1 may look sloppy, but I was just goofing around for much
of it. Goofing there doesn't affect my time due to the
auto-scrolling.
-In the last level, I take some time to grab some upgrades
to get General Hawk to full power; Cobra Commander is beaten
much faster by doing this.
-Many of the bosses are beaten real quick; the speed in
which some of them fell surprised me! I believe the only
time the boss music ever fully looped was the 5-2 boss, but
that's because it takes a while getting to him.
-I can see some Christians getting offended by this movie
due to an accident in 4-2; trust me, I didn't intend to do
that!
I have decided to cancel this submission because I have
begun work on another run with some improvements. Some of
the bosses fall even faster than what's seen here!
Bisqwit: This movie is 6 minutes faster than
Phil's
GI Joe submission in March 13th (not archived at this site).