Post subject: A concept for if I make an emulator in the future
SonicFan53
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So, this is my ideas for if I make an emulator in the future. My emulator would be kind of like RetroArch, using cores based on other emulators. I would ask for permission before making a core, so that I don't use any that I don't get allowed to. In the initial beta, there'd be: • NES (FCEUX) • Famicom Disk System (FCEUX) • SNES (Snes9x) • Game Boy (VisualBoyAdvance) • Game Boy Color (VisualBoyAdvance) • Game Boy Advance (VisualBoyAdvance) • SG-1000 (Kega Fusion) • Master System (Kega Fusion) • Game Gear (Kega Fusion) • Genesis (Kega Fusion) • Sega CD (Kega Fusion) • 32X (Kega Fusion) • Pico (Kega Fusion) And there would be a mix of original cores and more ports overtime before the first official release of the emulator, such as: A Playdia core (Original) A Pippin core (Original) NUON (Based on Nuance but much more improved) And 3DO (Based on 4DO) Just to name a few. The emulator's name would be EmuTopia.
*playing Sonic Chaos*
EZGames69
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So you basically are making a BizHawk clone? Also Kega Fusion is a closed source emulator, so porting it would be impossible without hacking.
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Amaraticando
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Do you even program? lol
Pokota
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TiKevin83
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If you wanted to compile a collection of good emulators including GB and GBC you wouldn't touch VisualBoyAdvance. Suggesting that shows you did little research before posting this, which is also revealed by EZGames's point about Kega Fusion being closed source (which means it's known that you don't have permission to use it). It reads more like a naive list of game consoles you like and what emulators you use. What is Retroarch missing that requires building another collection of emulators?
SonicFan53
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Kega Fusion is closed source? Huh. I did NOT know that. (So... if I do go through with this, I'll need to pick other emulators for the Sega systems.) Edit: I'll go for Gambatte for GB/GBC then (But again, only if I DO make this emulator.) Also, I'll ask the MAME Devs for permission to use certain drivers as cores for things such as the Fairchild Channel F.
*playing Sonic Chaos*
Noxxa
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SonicFan53 wrote:
So... if I do go through with this
SonicFan53 wrote:
But again, only if I DO make this emulator.
Do you have any emulation experience? Do you have any programming experience? Do you have any idea of the sort of scale of the project you would get yourself into? Do you have a reason to reinvent the wheel of RetroArch, BizHawk, etc.?
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PASRC
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Honestly, I can relate to this. When I was younger (and partially even now) I had ambitions to do basically the same as what SonicFan53 wants to do (for different things, but with the same ambition). I even went as far making blog posts with my ideas (they're still up today, if you dig hard enough, you can find them). If you still want to do this, good luck, but you probably shouldn't start with something so ambitious.
theballaam96
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It's also best to start with just 1 console and make sure you get that to an accurate standard (since you are posting this on TASvideos, I assume that you are aiming for accuracy rather than PJ64-lag-emulation style "inaccuracy to make the games better") before working on more (and showing similar processes for adding more consoles to your emulator). Starting with making 13 sounds great in design, but for a beta, it really needs to be less than 3 consoles. Otherwise you could get in a situation where you have builit an emulator for 13 consoles, and no-one is using it because it doesn't stand out in a particular field in any one of them. EDIT: Not saying that PJ64 aims for inaccuracy, but more the fact that they are lacking accuracy in the lag department whilst working on more recent developments that are there to fix visual emulation glitches makes it seem that accurate lag emulation is not top of their priority list.
CoolHandMike
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Maybe start contributing to Bizhawk and sharpen your skills? People are always bringing up odd cases and issues.
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theballaam96
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^ BizHawk's N64 Debugger
SonicFan53
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CoolHandMike wrote:
Maybe start contributing to Bizhawk and sharpen your skills? People are always bringing up odd cases and issues.
Hmm. I might actually consider that!
*playing Sonic Chaos*
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theballaam96 wrote:
^ BizHawk's N64 Debugger
This one?
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