Dimon12321
He/Him
Editor, Reviewer, Experienced player (606)
🇷🇴 Romania
Joined: 4/5/2014
Posts: 1300
Location: 🇷🇴 Romania
Finally, Episode 4: Link to video
TASing is like making a film: only the best takes are shown in the final movie.
Player (121)
Location: 66th region, Russia
Joined: 3/21/2015
Posts: 29
Location: 66th region, Russia
Hello, glad to see the interest. I'm preparing them for submission right now but there's a couple of questionable moments 1. End of E1M8. This entire movie tetralogy was meant to be a proof of concept, and it ended up proving that it's not possible to finish the game without taking damage. You're obligated to have 20%> health in order to finish E1M8, so the only way to make it fall under the "no damage" category is to use a mod that removes all health pickups and sets player's HP to 1. 2. Getting damage with an invulnerability powerup. Technically it's still damage, but the player doesn't lose health. All damage effects, such as momentum, still affect the player, and i used an enemy attack to increase my speed one time. What do you think about it? 3. Is it worth it after all? It's the first movie in the category, merely a proof of concept.
Player (27)
Location: Amsterdam
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
In my opinion, (1) I don't think this is a good reason to use a mod. What actually happens is that on the very last level of the game, at the very end, you get placed in a damaging trap; and the episode ends on a sequel hook once you're almost dead. I suggest you stop input before that happens, and treat it as an unavoidable part of the end of the game. (2) I see no problem with using invulnerability powerups in a no-damage run. You're not taking damage, that's what the powerup is for. (3) I'd vote for it, yes.
Dimon12321
He/Him
Editor, Reviewer, Experienced player (606)
🇷🇴 Romania
Joined: 4/5/2014
Posts: 1300
Location: 🇷🇴 Romania
Here is another answer: http://tasvideos.org/forum/viewtopic.php?p=495345#495345
Memory wrote:
1. Don't use a mod. I think it's reasonable to call it "No Damage" if the only damage taken is required at the VERY end of the game. This is similar to the Swordless Zelda 1 challenge where one is required to get the sword towards the end of the game in order to actually defeat the final boss. 2. If an invulnerability powerup is active, you are by definition, not taking damage. If it was "no hits" run, then it might not be acceptable. 3. Can't say for certain whether or not people would find it entertaining. Only way to determine is through submission really.
TASing is like making a film: only the best takes are shown in the final movie.
Editor, Skilled player (1519)
Joined: 3/31/2010
Posts: 2143
Link to video Doom Episode 1 in 3:08 by Zero-Master. Hot damn.