Post subject: Games that can be bricked by glitching?
Joined: 8/7/2011
Posts: 166
The recent Harmony of Dissonance submission warns against using a particular glitch on real hardware because it can brick the system if it triggers the wrong memory address and activates a demo version flag. Got me wondering if there's any other game cartridges that can be bricked purely with internal glitches. I figure it would have to be some game that actually has save data or specialized hardware on cartridge that can be damaged through some software issue (while I know NISA has screwed up badly enough that at least one of their translations had a bug that can damage the console, this is about bricking games, not the system).
Lobsterzelda
He/Him
Skilled player (1221)
Joined: 3/17/2019
Posts: 280
Supposedly, doing the castle crush glitch in Donkey Kong Country 2: Diddy Kong's Quest (for the SNES) can sometimes cause people's cartridges to become unusable. However, it's possible that this is just a rumor, so further testing would have to be done to confirm that this could actually happen. For example: Link to video
EZGames69
He/They
Publisher, Reviewer, Expert player (3978)
Joined: 5/29/2017
Posts: 2709
Location: Michigan
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Emulator Coder, Judge, Experienced player (609)
Joined: 2/26/2020
Posts: 698
Location: California
Do these really count when the solution is as simple as removing the battery (or at some point the battery dies and you can play the game, albeit with the cart unable to hold a save).
Joined: 8/7/2011
Posts: 166
Non-battery memory was in use by at least GBA. It seems "brick" is now used to include something that is recoverable with external resources but presently useless, at least in current usage.
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
deuxhero wrote:
Non-battery memory was in use by at least GBA. It seems "brick" is now used to include something that is recoverable with external resources but presently useless, at least in current usage.
It's a case be case basis. Games like Ruby/Sapphire, Metroid Fusion and HoD use an internal battery as shown here
Joined: 8/7/2011
Posts: 166
Pokemon isn't a battery save: The battery is only for the internal clock in RSE. It's perfectly possible (indeed, now common after nearly two decades) for cartridges to have a dead internal battery (and thus stuck clock) but still save fine. FRLG has no battery at all. Here's a page with internal pics of the cartridges. https://chieftain20.wordpress.com/2014/05/17/complete-guide-to-authentic-gba-pokemon-games/ From what a quick search digs up, the same type did indeed vary rather extensively for GBA.
Editor, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
I think Tompa once mentioned a bug to me that bricks a Zelda game (SNES or GBC?). It involves getting more hearts than possible and the savegame selection screen crashes because of it.
Player (16)
Joined: 7/3/2012
Posts: 33
As it happens, Larry Bundy Jr just released a Fact Hunt video about this: Link to video The five games mentioned: * Anthem (PS4) (corrupts hard disk data, requires rebooting the console into Safe Mode to fix) * Age of Empires: The Age of Kings (NDS) (cartridge can be bricked by entering a name shorter than four characters) * Pool of Radiance: Ruins of Myth Drannor (PC) (deletes the wrong folder on uninstall) * Mighty No. 9 (Wii U) (not actually a brick, just a hardlock) * Donkey Kong Country 2: Diddy's Kong Quest (SNES) (already mentioned above, requires battery removal or save deletion to fix) It looks like #2 is closest to what OP is looking for.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4017
We have a new candidate: Illusion of Gaia after doing a heavy memory corruption glitch creates a save file that crashes the main menu on sight. http://tasvideos.org/forum/viewtopic.php?p=500225#500225
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu