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  • emulator used: fceu-0.98.12-blip.win
  • aims for fastest completion
  • takes damage to save time
  • manipulates luck
Mastery of the double flying kick was the main responsible for this improvement, but also a lot of improved jumping.
I collected experience points to be able to get the sliding tackle as early as the first stage.
The strongest moves are the knee drop (because of its damage+speed) and the double flying kick (because of strength), so i dont need any kind of magic attacks. The flying magic would also be useless, so i skip the magic power ups and rush to the end. The only magic items i take are used to "warp" ahead on the stage, saving some time.
This time i didn't even have to use the magic healing potion, which makes the run much cleaner.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15628
Location: 127.0.0.1
This topic is for the purpose of discussing #786: nesrocks's NES Kick Master in 09:09.52
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
I don't know much about the game really. I've only tried it for a few minutes. However, I think it looks well played even though the physics seems a bit weird. You are not to be blamed for it though ;) Also, I love how the dude slides! He looks like a mix of Zangief when he performs his russian(?) dance and Mega Man while he's sliding. I vote yes.
/Walker Boh
Player (86)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Improvement once again. An easy yes. Great work Foda!
nesrocks
He/Him
Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
i suck.... several seconds can be cut from this version... i'm an idiot. i'll remake it later........... :'(
Joined: 11/17/2004
Posts: 42
Great way to make an old game I never beat when I was young look easy. A yes from me!