Alright, more Castlevania 3. *rubs hands*
For a first attempt, the run wasn't all that bad. The heart and health management was pretty apparent. However, there was a lot of visibly sloppy play, such as whipping too late when falling to the ground, causing Trevor to be stuck in his whipping animation for a few frames, or walking too far when interacting with stairs. This causes the run to needlessly bleed frames constantly.
A lot of sections were also not approached optimally, such as the axe knight in BLK 5-0C: It would have saved more time to duck under his axe, rather than jump over him, which would allow you to land closer to the stairs when taking damage. Another instance is BLK 7-0A, where you jump when killing the bone pillar, which again causes you to overshoot the stairs. It would've been much better to just wait a frame. Instances like this are numerous throughout the TAS. Overall, it doesn't seem like a lot of planning or revision went into the movement. The amount of lag in the final stage's autoscroller room was also obscene.
I recommend comparing against other runs of this game and trying to beat them. The route is identical to that of the
current Sypha publication, but loses 108 frames up to Sypha (22269 vs 22377) due to bad optimization. You should be able to at least match that time. I also happen to know that you can handily beat it.
Finally, I'm not keen on the category choice for the purposes of the site. Compared to all other characters, Trevor has by far the least to offer in terms of tricks, and as mentioned, the route is the same as with the Sypha run. Compare that to
2753M, which also uses Trevor, but shows off a part of the game that no other route reaches. Making a Trevor-only TAS is absolutely a valid goal, but I don't think it has enough to set itself apart to be published on the site.
Overall, the run is quite rough, but I'm seeing a lot of potential here. Do keep it up, you're bound to improve.