Post subject: Is this objective right to include?
Cephla
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I've recently started writing multiple drafts for the submission text for a TAS I'm developing in order to both motivate me to keep going on and to re-explain to myself what's happening. There's this one game objective I see pop up a lot which is 'takes damage to save time'. In the TAS I'm making, the game is split into multiple events where you compete against NPC's and fortunately do not have to win them all to succeed. Would losing to save time be considered as 'taking damage'?
Memory
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How does one lose? Does it involve taking damage? A character dying or something close to that? Otherwise I don't quite think that applies.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Cephla
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Location: Southern England
It's more purposefully not winning by getting fewer points in order to finish the event faster. I do suppose the character never takes damage as in losing health so it probably doesn't fit. Thanks though
Memory
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In that case it does not fit.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero