...Why are subweapons never used in the second phase death fight anyway?
Alright, the movie generally looks much better now. Most of the sections now look quite smoothly executed, and the boss fights looked good.
However, there are still mistakes. Since the run seems to be based of Sanhaim-Grim's old run, it does not display updated knowledge for stage 1. In particular, you should pick up the holy water to kill the boss in the stage faster. Check out the current
Grant U WIP for the fastest known approach to Stage 1. You can also manipulate zombies to not spawn in your way with RNG.
There's also some other minor mistakes. In BLK-4-0B (around frame 26845), you could throw a cross while landing on the ground to kill the red skeleton, so you don't have to jump over it.
In the final room of 5-0B, you could
take the damage boost differently, which by my calculations should save around 50 frames. You also don't need to whip the armor knight in the autoscroller room, instead you can just use a second cross.
Overall, the run is much more polished, but there's still work to be done. Do keep it up.