Player (158)
Joined: 5/20/2010
Posts: 295
The tas of this game[1397M] was published, but I think there are plenty of things to be researched. So I make a thread of this game. First, I'll add information about Lady Luck Bug. This bug was used in the published tas. Each time you exit from Oapu, the value of 7E129B is added by one. If it reaches 0xA, various random things will happen. If the whole mechanism is elucidated and the bug has got to be under control to some extent, it is very grateful.
Player (158)
Joined: 5/20/2010
Posts: 295
WRAMs concerned with Lady Luck Bug are: -7E129B : How many times did you exit from Oapu? -7E12E5,E6,EC-F0,F4 : Unknown function -7E12F5,F6 : game time(frame) Game time is recorded in this game. The value of 7E12F5(2u) starts from 3600(=0x0E10), then is decreasing one by one at each frame. When it changes from 0 to 3600, minutes of the game time(7E119E) are added. In Lady Luck Bug, the value can be over 3600. Inputs also affect Lady Luck Bug. Here are tables that show the WRAMs when each button is pressed.
rlXA
7E120010204080
RLDUSsYB
7E1201124810204080